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  1. #1
    Player
    Arland's Avatar
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    Jun 2011
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    Limsa Lominsa
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    236
    Character
    Yjrn Eruyt
    World
    Shiva
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    Lancer Lv 80

    JPGames: Interview with Yoshida Naoki

    Hi guys,

    JPGames.de sat down for an interview with producer yoshida naoki at the gamescom 2012 as well.

    JPGames-Frederick: With the over howl of existing maps will current players be able to choose a new starting city? After changes are made, maybe a Ul’dah player wants to choose Limsa Lominsa instead, will this be possible?

    Yoshida: The current player won’t be able to choose a new starting city. The reason being that current players are playing the story now and the continuation of that story with Final Fantasy XIV: A Realm Reborn – So we can’t make any changes there.
    For the rest of the interview please check this thread!
    (5)


  2. #2
    Player
    neorei's Avatar
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    Mar 2011
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    Character
    Neorei Dawnbreaker
    World
    Excalibur
    Main Class
    Gladiator Lv 70
    lol it's just like every single article........
    (0)


    Hero of Carpe Diem Linkshell

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    always looking for good people.

  3. #3
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    It's kind of funny how Yoshi just flat-out admitted to making a WoW-clone! And that FFXI was an everquest-clone! Woah!
    (0)
    Last edited by bobbygunz; 08-19-2012 at 09:51 PM.


  4. #4
    Player
    yukikaze_yanagi's Avatar
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    Mar 2011
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    Ul-dah
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    Yuki Ynagi
    World
    Ragnarok
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    Pugilist Lv 90
    Quote Originally Posted by bobbygunz View Post
    It's kind of funny how Yoshi just flat-out admitted to making a WoW-clone! And that FFXI was an everquest-clone! Woah!
    incredible huh ? it's not like wow being a clone of almost every mmorpg on the market the day it was released
    (7)

  5. #5
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    Quote Originally Posted by yukikaze_yanagi View Post
    incredible huh ? it's not like wow being a clone of almost every mmorpg on the market the day it was released
    Don't remember seeing question marks floating above people's heads in FFXI

    Obviously WoW was an iteration on a pre-existing concept, but it was an iteration and also a progression (you could argue) in some way.

    FFXIV 2.0 is kinda a regression in the sense that they are just copying WoW (a nearly decade old game), at least for now, and then, in Yoshi's own words, they will try to develop their own identity at some later date.

    I guess the question is: are they for serious going back to WoW and emulating that gameplay as though it's some "winning formula" which will lead them to success? Because when has that ever worked in the past for other developers?

    WoW may have been a standard at some point in history, and maybe there's some merit in at least attempting to create a kind of game people are familiar with, but at the same time, is WoW really "the standard"? Today, almost ten years later? And tomorrow?

    The reason WoW was successful because there was some degree of innovation. FFXIV is consciously choosing to un-innovate. Seems backwards.
    (4)
    Last edited by bobbygunz; 08-20-2012 at 12:29 AM.


  6. #6
    Player
    Felis's Avatar
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    Mar 2011
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    Gridania
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    Skadi Felis
    World
    Ragnarok
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    Pugilist Lv 70
    Quote Originally Posted by bobbygunz View Post
    Don't remember seeing question marks floating above people's heads in FFXI
    Only because everquest 2 didn't have quest icons during the time the FF XI developers played it before they created FF XI.

    If you guys think the PC UI is too much WoW use a gamepad on your PC and switch to the gamepad UI (PS3 UI).
    (1)
    Last edited by Felis; 08-20-2012 at 04:30 AM.

  7. #7
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    Quote Originally Posted by Felis View Post
    Only because everquest 2 didn't have quest icons during the time the FF XI developers played it before they created FF XI.
    Well, exactly. You just validated my point; that WoW was an evolution of existing concepts. FFXIV on the other hand is regressing back 10 years instead of pushing forward.
    (0)


  8. #8
    Player
    Renen's Avatar
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    May 2012
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    Character
    Renen Angel
    World
    Excalibur
    Main Class
    Thaumaturge Lv 50
    There are different ways one can be a "clone"
    (0)

  9. #9
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    Quote Originally Posted by Renen View Post
    There are different ways one can be a "clone"
    "cloning", "standardising", whatever you say, it all reeks of an identity crisis and a quick cash-in on a market which might be fading, since the current standard changes.

    From watching commentary on beta streams by players, it's clear that not all players love to do pop-up, skimmable, quest chains over and over. And I think FFXIV have fallen for the myth that players love this, and so that's what theyre going to try to achieve. But in reality it's not an achievement.

    Trying to market FFXIV on being "standard" is like saying it's generic. It's not a good thing. Especially since, at the moment, it's all theyre saying.
    (2)


  10. #10
    Player
    Gokulo's Avatar
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    Mar 2011
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    Limsa-Lominsa
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    462
    Character
    Teisha Linne
    World
    Moogle
    Main Class
    Arcanist Lv 80
    Innovation did 1.0 good :3
    (5)

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