I'd like there to be more difficulty in the MSQ and otherwise, but I also think this game needs better accessibility options.

In particular, I had been playing two other MMO's recently, Mabinogi and Blue Protocol, which have "autopathing" for quests. In a game with FFXIV's story length, I believe it should have autopathing options, additionally Blue Protocol had an auto-battler option... I do not believe XIV should have an auto-battle option, but it should have "easy mode" toggle for story MSQ battles/dungeons and as much other content as possible.

When it comes to trials, and raids and the like, I would like to see more difficulty levels. I don't really like the Quantum difficulty thing, but I do think these should have more difficulties, that being: Easy, Normal, Hard. Easy being under the level of what we get, normal being normal and hard being around ex/savage. I don't think every fight needs an "ultimate" level difficulty. Ultimates being for that are fine I believe, when I talked to some friends who did them, they didn't like the idea of those encounters getting easy modes.