Quote Originally Posted by Halfrek62 View Post
There is a player base in this game that likes to do stuff at max level and ins't doing the latest difficulty dungeon ... they enjoy housing, glam and a myriad of other things, which has been the attraction of ffxiv in the first place ... and this for a long time has been the draw of the game for many players, including older players, disabled players, those who may play for themselves, with their children, or even grandchildren in some cases. They happily made their way through the MSQ, making mistakes and learning, not burdening other players with their lack of speed and reactions, and making their way via duty support to end game.

However, come DT and things changed.. The speed with which aoe's are chucked out is ridiculous for some players except almost professional players. Yes, we can work out our mistakes, yes, we can move when need, but not at that speed. Not as an older/disabled player.

I think that it's not only the lack of content, diffuculty of content or whatever ... I think alot of older and/or disabled players that enjoyed the game and invested a lot of money through subs and/or online store purchases, have now decided it all too much and cancelled their subs. They cannnot progress any further, especially if, as Yoshi has said, it will get even more difficult.

I know my post is coming from only one part of the fandom, but I also know that many other parts are unhappy, so what should they do ... or will they go down the Blizz route and not listen to anyone?
I'm all for some accessibility settings like disabling some of the bosses VFX of making clearer colors. But reducing the already quite easy difficulty even more and making the majority of the content boring for everyone just so a small minority can clear it easier isn't an healthy way forward.

Sure, DT is harder than EW which was a huge snoozefest but it's ridiculous to say that it's for "almost professional players". The normal's content difficulty is still quite easy. I know that's a quite unpopular opinion here but not all games has to be for everybody nor should they. If one finds DT's dungeon to be so hard that they can't manage to clear them, maybe it's time for that person to reconsider playing the game.

And telling people who don't want to fall asleep while playing to "just do savage/ultimate" is pretty ridiculous. Some people still want a baseline difficulty without having to throw themselves into the game high-end difficulty. Having only "inexistant" and "high-end" choices with nothing in-between isn't exactly a good way for combats.

Quote Originally Posted by Mecia View Post
Put the ''difficulty'' back into jobs.
That would be great but then you would have people still complaining that they now need to decently press buttons to clear content and that's still too hard for them because of age and/or disabilities.