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  1. #10
    Player
    Supersnow845's Avatar
    Join Date
    Aug 2021
    Location
    Gridania
    Posts
    6,841
    Character
    Andreas Cestelle
    World
    Jenova
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Crafoutis View Post
    From someone for who things come easily: doing the thing isn't the hard part.

    I shouldn't find it difficult to make my Warrior combo correctly, that should be instinct.

    The difficulty should come in the decision-making from the outside (the encounter), not from the execution (the player's kit)
    There is nothing in the job kits that allows the encounter to be anything besides “do this or die” because there is nothing meaningful utility in the kits which is exactly why the encounters are the way they are

    The closest is literally shield bash being a lifesaver in deep dungeons because you can basically infinitely stun mobs when too many roamers get pulled at once, but that only works in deep dungeons
    (8)
    Last edited by Supersnow845; 10-11-2025 at 09:40 AM.
    As a healer main in this game for nigh on 14 years all I can say is that I’m tired. My role has been eroded of complexity and expression for 3 expansions. I’ve watched the tanks do my role for me for 2 expansions and my feedback and critiques continue to fall on deaf ears.

    I have no idea who modern healers are designed for but I know now it’s not me. This is the first expansion I’m truly considering dropping the healer role and not returning, so if that was the goal- congratulations I guess