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  1. #1
    Player
    Supersnow845's Avatar
    Join Date
    Aug 2021
    Location
    Gridania
    Posts
    6,841
    Character
    Andreas Cestelle
    World
    Jenova
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Crafoutis View Post
    From someone for who things come easily: doing the thing isn't the hard part.

    I shouldn't find it difficult to make my Warrior combo correctly, that should be instinct.

    The difficulty should come in the decision-making from the outside (the encounter), not from the execution (the player's kit)
    There is nothing in the job kits that allows the encounter to be anything besides “do this or die” because there is nothing meaningful utility in the kits which is exactly why the encounters are the way they are

    The closest is literally shield bash being a lifesaver in deep dungeons because you can basically infinitely stun mobs when too many roamers get pulled at once, but that only works in deep dungeons
    (8)
    Last edited by Supersnow845; 10-11-2025 at 09:40 AM.
    As a healer main in this game for nigh on 14 years all I can say is that I’m tired. My role has been eroded of complexity and expression for 3 expansions. I’ve watched the tanks do my role for me for 2 expansions and my feedback and critiques continue to fall on deaf ears.

    I have no idea who modern healers are designed for but I know now it’s not me. This is the first expansion I’m truly considering dropping the healer role and not returning, so if that was the goal- congratulations I guess

  2. #2
    Player
    yesnt's Avatar
    Join Date
    Oct 2024
    Posts
    349
    Character
    Giddy Moonshine
    World
    Sophia
    Main Class
    Bard Lv 55
    Add an accessibility mode to the game for casual content. Let disabled or older players get simplified hotbars. Give them more and clearer instructions to solve mechanics. It does not hurt me.
    (11)

  3. #3
    Player
    Reimmi's Avatar
    Join Date
    Mar 2018
    Posts
    1,374
    Character
    Nia Niyah
    World
    Hyperion
    Main Class
    Dancer Lv 100
    Quote Originally Posted by yesnt View Post
    Add an accessibility mode to the game for casual content. Let disabled or older players get simplified hotbars. Give them more and clearer instructions to solve mechanics. It does not hurt me.
    This exists, it's called duty support. they are also adding the lives system to dungeons so you can get carried by the scions

    can also play tank, you're immortal as a tank in dungeons pretty much
    (5)

  4. #4
    Player
    Alice_Rivers's Avatar
    Join Date
    Jul 2024
    Posts
    566
    Character
    Alice Rivers
    World
    Omega
    Main Class
    White Mage Lv 100
    My problem with savage isn't the "difficulty", it's just a memory game at the end of the day, my issue is that it's just a memory game - there is no skill expression, the mandatory damage is carefully calibrated to not kill you as long as the right buttons are pressed and the fail damage causes a wipe then and there, no room for healers to save the run, no room for tanks to do anything to save the run, no room for good dps players to beat the dps check anyway just "you slipped up, back to the start." From what I'm told Ultimate is the same but longer.

    In terms of dungeon and trial content, I feel like partywide damage should be twice as high and thrice as often, that'd give healers an actual purpose to exist, tank busters too should be at least 50% stronger, if not 100%. Mitigate or die, also get healed or die and yeah, if tanks die on account of healers not doing their jobs then I'll be the first to complain with them about those healers not doing their jobs.
    (17)

  5. #5
    Player
    Myotis's Avatar
    Join Date
    Aug 2025
    Posts
    76
    Character
    Myotis Starcaller
    World
    Sagittarius
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Alice_Rivers View Post
    My problem with savage isn't the "difficulty", it's just a memory game at the end of the day, my issue is that it's just a memory game - there is no skill expression, the mandatory damage is carefully calibrated to not kill you as long as the right buttons are pressed and the fail damage causes a wipe then and there, no room for healers to save the run, no room for tanks to do anything to save the run, no room for good dps players to beat the dps check anyway just "you slipped up, back to the start." From what I'm told Ultimate is the same but longer.

    In terms of dungeon and trial content, I feel like partywide damage should be twice as high and thrice as often, that'd give healers an actual purpose to exist, tank busters too should be at least 50% stronger, if not 100%. Mitigate or die, also get healed or die and yeah, if tanks die on account of healers not doing their jobs then I'll be the first to complain with them about those healers not doing their jobs.
    I felt that closest to something actually fun was a fight with valigarmanda - so each game have those patterns for circle and squares however not each one of them does punish the 8 players with restarts so often.

    I wish the XIV was more skill oriented than boring memory games over and over till we all puke from them.
    (2)

  6. #6
    Player
    Kandraxx's Avatar
    Join Date
    Sep 2021
    Posts
    359
    Character
    Aurelia Nox
    World
    Twintania
    Main Class
    White Mage Lv 100
    Why even bother with raiding in a game that is infested with hacks and cheats. Like just go do some CEs in OC and it becomes obvious how many cheaters there actually are that all react to a mechanic way before it even becomes clear because <....> paints it on the screen instantly. I've also done an EO clear where one of the guys was clearly using <....> cause he knew exactly which mobs he can bypass by a pixel and also reacted to mechanics before the tell. These people don't even try to pretend and conceal their plugin use anymore because they perfectly know nothing will happen.

    So, if people cheat in lol content what are they doing in "high tier" content?

    This game is a fucking joke and I just wait for them to somehow fuck up deep dungeons specifically PotD solo as well so the only thing in this game which has an ounce of prestige is gone as well.
    (1)
    Last edited by Kandraxx; 10-06-2025 at 07:18 AM.

  7. #7
    Player
    Myotis's Avatar
    Join Date
    Aug 2025
    Posts
    76
    Character
    Myotis Starcaller
    World
    Sagittarius
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Kandraxx View Post
    Why even bother with raiding in a game that is infested with hacks and cheats. Like just go do some CEs in OC and it becomes obvious how many cheaters there actually are that all react to a mechanic before it even becomes clear because <....> paints it on the screen instantly. I've also done an EO clear where one of the guys was clearly using <....> cause he knew exactly which mobs he can bypass by a pixel and also reacted to mechanics before the tell.

    So, if people cheat in lol content what are they doing in "high tier" content?

    This game is a fucking joke and I just wait for them to somehow fuck up deep dungeons specifically PotD solo as well so the only thing in this game which has an ounce of prestige is gone as well.
    cheating is unavoidable even with kernel access anticheats fail - example battlefield 6 to stop that and rise of the black market for skips it's only to increase accesability and rise the clear rate to 40%.
    The game is for it's people..
    (0)

  8. #8
    Player
    Exinias's Avatar
    Join Date
    Jul 2024
    Posts
    53
    Character
    Onisa Stelas
    World
    Maduin
    Main Class
    Viper Lv 100
    I don't think many people have unsubbed because DT is too hard, you're more apt to lose people if something is not hard/engaging enough. I know there have been people to bring this up but it's not good to punish 99% of the player-base because 1% is struggling. The easy solution is to allow trust/duty support avatars to revive you or you change the difficulty of the dungeon like how solo duties are for the trust/duty support. No one would be upset that someone cleared the most recent msq dungeon with revives from trust NPC's lol And I see people say there's a lack of content in DT but that's not even remotely true. It kinda comes down to what content you enjoy doing and if you don't enjoy doing extremes, field operations, pvp, deep dungeons, crafter/gatherer roles and alliance raids then there's just genuinely not much for you to play then aside from anything attached to msq lol
    (6)

  9. #9
    Player
    RyoXander's Avatar
    Join Date
    Oct 2018
    Posts
    112
    Character
    Wiccan Ghost
    World
    Goblin
    Main Class
    Astrologian Lv 100
    Quote Originally Posted by Alice_Rivers View Post
    My problem with savage isn't the "difficulty", it's just a memory game at the end of the day, my issue is that it's just a memory game - there is no skill expression
    This 100%. The rewards are not worth the tedious process imo; specially when they become obsolete by the next patch or two. If they were necessary for relic weapon progression, I'd be more inclined to do savage content.
    (5)

  10. #10
    Player
    TaleraRistain's Avatar
    Join Date
    Jun 2015
    Posts
    5,584
    Character
    Thalia Beckford
    World
    Jenova
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by RyoXander View Post
    This 100%. The rewards are not worth the tedious process imo; specially when they become obsolete by the next patch or two. If they were necessary for relic weapon progression, I'd be more inclined to do savage content.
    That goes against the idea of relics, though. They're the non-raiding alternative.
    (4)

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