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  1. #121
    Player
    Neon231's Avatar
    Join Date
    Apr 2014
    Location
    Uldah
    Posts
    56
    Character
    Neon Sears
    World
    Cactuar
    Main Class
    Gladiator Lv 100
    [QUOTE=RajNish;6760134]You have just demonstrated in your own example the most striking example of ableism.


    Ableism??? Huh??? Not every game is made for everyone lmao. You're not going to go play League of Legends and tell them it needs to be more like Dead by Daylight.
    Its a video game btw, not a necessity. You're taking it WAY too serious. Lmao.
    (8)

  2. #122
    Player
    Neon231's Avatar
    Join Date
    Apr 2014
    Location
    Uldah
    Posts
    56
    Character
    Neon Sears
    World
    Cactuar
    Main Class
    Gladiator Lv 100
    Quote Originally Posted by Valence View Post
    Arachnophobia is nothing more than just about making people uncomfortable. Noted.
    You're misunderstanding what I am saying, but ok man.
    Remember, these are just video games were talking about. They mean literally nothing in the real world and are not a necessity.
    (4)

  3. #123
    Player
    seolhyun's Avatar
    Join Date
    Sep 2015
    Posts
    165
    Character
    Sana Minatozaki
    World
    Adamantoise
    Main Class
    Dancer Lv 70
    imo they just need to give trusts infinite rez or something
    (1)

  4. #124
    Player
    Crafoutis's Avatar
    Join Date
    Apr 2022
    Location
    Ul'dah
    Posts
    188
    Character
    Crafoutis Lesalia
    World
    Exodus
    Main Class
    Warrior Lv 100
    Quote Originally Posted by 0blivion View Post
    I can tell who doesn't play healer from the amount of people here throwing their hands up in the air and saying even if you res someone, you wipe.
    It's because most people who play healer do so because they are timid and want to heal to avoid the competitive pressure of DPSing or the social pressure of Tanking, and when things to awry in their department, they crumble psychologically. (Note to any reader: if you feel this doesn't apply to you, I'm not referring to you.)
    (0)
    WAR don't get changes because they don't need changes. They only need more enemies to cleave.

  5. #125
    Player
    Supersnow845's Avatar
    Join Date
    Aug 2021
    Location
    Gridania
    Posts
    6,783
    Character
    Andreas Cestelle
    World
    Jenova
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Crafoutis View Post
    It's because most people who play healer do so because they are timid and want to heal to avoid the competitive pressure of DPSing or the social pressure of Tanking, and when things to awry in their department, they crumble psychologically. (Note to any reader: if you feel this doesn't apply to you, I'm not referring to you.)
    I guess it’s easier to come up with completely unfounded generalisations about an entire role that justifies why its partner role is so horrendously overpowered (which you just so happen to main) than it is to admit that the support roles are totally unbalanced and horrendously designed
    (17)
    As a healer main in this game for nigh on 14 years all I can say is that I’m tired. My role has been eroded of complexity and expression for 3 expansions. I’ve watched the tanks do my role for me for 2 expansions and my feedback and critiques continue to fall on deaf ears.

    I have no idea who modern healers are designed for but I know now it’s not me. This is the first expansion I’m truly considering dropping the healer role and not returning, so if that was the goal- congratulations I guess

  6. #126
    Player
    Basteala's Avatar
    Join Date
    Apr 2022
    Posts
    452
    Character
    Basteala Thayne
    World
    Mateus
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by SkankyRoe View Post
    This statement is, quite literally, 100% objectively false
    Sure, but compare the effort of glam items in the store--or PvP for that matter, compared to how most people want to normally play the game.How many dungeon items aren't even dyeable?
    (3)

  7. #127
    Player
    SalamanderIX's Avatar
    Join Date
    Sep 2017
    Posts
    127
    Character
    Lucida Sans
    World
    Famfrit
    Main Class
    Dark Knight Lv 100
    I'd like there to be more difficulty in the MSQ and otherwise, but I also think this game needs better accessibility options.

    In particular, I had been playing two other MMO's recently, Mabinogi and Blue Protocol, which have "autopathing" for quests. In a game with FFXIV's story length, I believe it should have autopathing options, additionally Blue Protocol had an auto-battler option... I do not believe XIV should have an auto-battle option, but it should have "easy mode" toggle for story MSQ battles/dungeons and as much other content as possible.

    When it comes to trials, and raids and the like, I would like to see more difficulty levels. I don't really like the Quantum difficulty thing, but I do think these should have more difficulties, that being: Easy, Normal, Hard. Easy being under the level of what we get, normal being normal and hard being around ex/savage. I don't think every fight needs an "ultimate" level difficulty. Ultimates being for that are fine I believe, when I talked to some friends who did them, they didn't like the idea of those encounters getting easy modes.
    (0)

  8. #128
    Player
    Ankhira's Avatar
    Join Date
    Mar 2025
    Posts
    61
    Character
    Ankhira Autumnsong
    World
    Zodiark
    Main Class
    Sage Lv 100
    Quote Originally Posted by Neon231 View Post
    You're misunderstanding what I am saying, but ok man.
    Remember, these are just video games were talking about. They mean literally nothing in the real world and are not a necessity.
    You say games mean ‘literally nothing in the real world,’ but you’re gate keeping games like it’s a holy rite. If games are just entertainment, why treat them like a proving ground? People expressing that the game feels too hard aren’t ruining it they’re sharing their experience. If you care enough to defend difficulty, then games do mean something to you. So maybe stop pretending they don’t when it’s convenient.
    (8)

  9. #129
    Player
    Absurdity's Avatar
    Join Date
    Feb 2018
    Posts
    3,061
    Character
    Tiana Vestoria
    World
    Odin
    Main Class
    Warrior Lv 100
    Quote Originally Posted by SalamanderIX View Post
    In particular, I had been playing two other MMO's recently, Mabinogi and Blue Protocol, which have "autopathing" for quests. In a game with FFXIV's story length, I believe it should have autopathing options, additionally Blue Protocol had an auto-battler option... I do not believe XIV should have an auto-battle option, but it should have "easy mode" toggle for story MSQ battles/dungeons and as much other content as possible.
    I'd rather they create some interesting objectives and maybe combine storytelling with actual gameplay (you know, like a videogame), instead of implementing mobile game nonsense like auto pathing as a bandaid to the tedious "go to X and talk to Y"-quests that take up 70% of the MSQ.
    (6)
    Last edited by Absurdity; 10-19-2025 at 01:26 PM.

  10. #130
    Player
    RajNish's Avatar
    Join Date
    Dec 2019
    Location
    Limsa Lominsa
    Posts
    383
    Character
    Asha Dakwhil
    World
    Spriggan
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Neon231 View Post
    You're taking it WAY too serious. Lmao.
    I say this as a person with a disability. (Don't tell me what games I should or shouldn't play and I won't tell you where to go.)
    (0)
    Last edited by RajNish; 10-21-2025 at 09:51 AM.

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