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  1. #51
    Player
    AshleyDragon's Avatar
    Join Date
    Sep 2015
    Posts
    13
    Character
    Ashley Dragon
    World
    Exodus
    Main Class
    Reaper Lv 100
    Quote Originally Posted by desig99 View Post
    I can understand why some might want an open world; but I would rather have a sectioned off map that's more interesting to explore. An open world that's completely barren or empty just takes some of the issues some of the current maps in 14 have and just enlarges the scale of the issue. It may actually make those problems worse because if there are huge swathes of an open world map that are just field or dirt with no real interesting landmarks, events, or locations I feel like it would just feel hollow. Two things I would love to see are more involved fates and more incentives to actually go out into the open world. An option to sync levels down to the lowest of the party would be nice too. I have a friend who's looking to try the game for the first time and while I'm looking forward to going through the game with them on an alt, I wish that I could sync my main down to their level without being a max level player that just deletes whatever they're fighting. I know you can do this for fates so I don't think it would be too difficult to say match your level to the highest level non special mob in the zone or something.

    I do agree with some of your points about jobs and job quests. I like some of the new role quests but I feel like the lack of a story line tied to each job diminishes the importance of that job to the games world. I would prefer for there to be a focus on making each job as enjoyable to play as possible and adding more in depth quests and lore for the already existing jobs than adding a new shiny thing to the lineup. In terms of gameplay, = I used to enjoy playing pre ew summoner, and while I understand the pet jank was a problem the gameplay and rotation of the job prior to the rework was much more fun for me personally. I'm sure the points been made a million times by now, I think that retroactively making summoners rotation easier was not the move. I don't mind some jobs being simpler to play, but I wish that there was also room for more experimental or complex job design too. I don't know if skill trees are the way to do that (I'm no game designer just someone with opinions on the internet), but I agree that the current formula should change.
    I agree, Summoner felt clunky but i loved just having a pet job since i love pets in MMOs, that was my main and all started going downhill for me since they removed it in EW, new summoner is alright but it's so boring to play, it just feels like an incomplete job, and Dawntrail just added literally nothing to it.
    (0)

  2. #52
    Player
    Eastwall's Avatar
    Join Date
    Jun 2023
    Posts
    664
    Character
    Jumpshot Tryhard
    World
    Excalibur
    Main Class
    Astrologian Lv 100
    Quote Originally Posted by Jeeqbit View Post
    I care. They rather need to sync things tighter so everything doesn't melt.
    I actually kinda wants the skill sync not to happen. I want ultimate's dps check to be utterly destroyed on next expansion. That will surely encourage more people to try out content
    (0)

  3. #53
    Player
    Arkhyna's Avatar
    Join Date
    Feb 2014
    Location
    Ul'dah
    Posts
    93
    Character
    Arkh Cel
    World
    Ragnarok
    Main Class
    Viper Lv 100
    Quote Originally Posted by AshleyDragon View Post
    Make the game exciting again, the new areas needs to be open world without any loading screen to make it feel like an adventure, remove the skill sync in low level content nobody cares if its unbalanced everything dies quickly already, stop adding jobs and add more depth to the ones we currently have like skill trees, nobody cares there's a meta build having ways to experiment is fun anyway, return to making Job Quests so jobs can have an identity, add job rewards similar to alliance quests so we can have reasons to level other jobs other than just playing the same with a different weapon, add Pets jobs again there are not excuses that PS3 era could have them and we can't now.

    So many things that can be done and we're still getting the same game for 10 years now but worse, no wonder the game keeps dying.
    Kind of agreeing to everything said. I remember a time when Yoshi-P said something along the lines of "Thanalan/Shroud/La Noscea megazones" but it must be more difficult than that. Besides, yes megazones might feel empty but we had a flora overhaul so why not doing the same thing by adding building, small villages, camps, etc ? Or even landmarks idk, just something to rediscover the zone of having a purpose of discover the zone again.

    Otherwise please yes, I want to use all my skills but maybe adapt the ennemies accordingly HP-wise. Also YES, BIG YES for the skill tree, let us fiddle with something cool to break the meta and try something else and new
    (1)

  4. #54
    Player
    Larirawiel's Avatar
    Join Date
    Feb 2019
    Location
    Aldrassil
    Posts
    2,536
    Character
    Larirawiel Caennalys
    World
    Shiva
    Main Class
    White Mage Lv 100
    I do not think, that CBS3 is able to create a good open world expansion. And FF14 after 2.x was always a sort of an interactive movie rather than a game. So i do not expect, that they will change it. And i also don't think, that the majority of the FF14 players would like it.




    Cheers
    (2)

  5. #55
    Player
    AshleyDragon's Avatar
    Join Date
    Sep 2015
    Posts
    13
    Character
    Ashley Dragon
    World
    Exodus
    Main Class
    Reaper Lv 100
    Quote Originally Posted by Larirawiel View Post
    I do not think, that CBS3 is able to create a good open world expansion. And FF14 after 2.x was always a sort of an interactive movie rather than a game. So i do not expect, that they will change it. And i also don't think, that the majority of the FF14 players would like it.




    Cheers
    If they can't do it, then just hire someone that can do it, we need to stop pretending Square Enix is this small company that doesn't have any resources. Outsourcing happens every day for them, and we're paying customers not a charity, again not a valid excuse.

    The majority of FFXIV players already left the game and are waiting for something worth coming back, the people that are still in the game are the ones that afk in Limsa or housing areas every day, they won't be affected for any change in the open world or the Jobs.
    (0)

  6. #56
    Player
    BlisteringFrost's Avatar
    Join Date
    Aug 2024
    Location
    Dark Night
    Posts
    431
    Character
    Blistering Frost
    World
    Maduin
    Main Class
    Dark Knight Lv 100
    Too much work for 10 Yen Yoshida.
    (0)

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