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  1. #1
    Player

    Join Date
    Mar 2011
    Posts
    11
    Agree, it would be highly desirable to have equip-able gear separated from other items in the inventory.
    (1)

  2. #2
    Player

    Join Date
    Mar 2011
    Posts
    3
    This has to be done ASAP. I have had gear inventory problem since day 1 - gear took 30% of inventory space, and now I have picked up all jobs except cullinary and the gear is taking over 70% of inventory. Managing the leftover 30 slots for loot and crafting mat just boggles down my gaming experience - I spent around 1 to 2 hours everyday doing inventory management due to lack of movable inventory space.

    Also a drag-n-drop inventory management for moving between self and retainer and to bazaar window would speed up inventory management.

    Also allow more than 4 slots in trading too. 4 just not justifiable any more.
    (1)