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  1. #1
    Player
    Miradelle's Avatar
    Join Date
    Mar 2023
    Posts
    63
    Character
    Miranda Vara
    World
    Mateus
    Main Class
    Samurai Lv 100
    I think you've gotten good enough at the game that it's time to try out extreme, savage, or ultimates. Normal content is no longer designed with you in mind.
    (2)

  2. #2
    Player
    Elephantality's Avatar
    Join Date
    Aug 2025
    Posts
    95
    Character
    Vincenzo Terranova
    World
    Goblin
    Main Class
    Warrior Lv 80
    Queue up for Dzemael Darkhold. I enjoy that for tanking and healing.
    (0)

  3. #3
    Player
    Asari5's Avatar
    Join Date
    Aug 2020
    Posts
    1,380
    Character
    Na'mira Yarhu
    World
    Zodiark
    Main Class
    Dragoon Lv 100
    yesterday in expert.

    went in as healer. there was that redmage healing himself up everytime he hits around 75% life.
    yes in a lvl 100 dungeon.

    dude you've got like 30 other buttons to use... let me use a few of mine
    (1)
    without fun jobs none of the content is fun

  4. #4
    Player
    Chajii's Avatar
    Join Date
    Jun 2024
    Location
    リムサ・ロミンサ
    Posts
    199
    Character
    Asklepiooze Gazel
    World
    Belias
    Main Class
    Arcanist Lv 100
    Fortunately my main healer job I play, Scholar still does a decent amount of auto-attack damage (well at least when compared to other healers/casters), keeping my auto-attack active as much as possible is part of my enjoyment in normal content.

    Also since Scholar has Energy Drain to spend unused resources on damage, it keeps me awake throughout the duties as you know sometimes there are players accidentally taking avoidable damage and I have to adjust my heal plan for better aetherflow usage.




    (Fun Fact: In Porta SCH's AoE, Art of War is a gain on 1, and if everyone plays well, you can heal without casting a single GCD heal, feels satisfying to me when things go smoothly.)


    And yes, I do miss Miasma, Miasma II, Bane and Shaowflare but yea...
    (2)

  5. #5
    Player
    Minarisweet's Avatar
    Join Date
    Jan 2021
    Posts
    351
    Character
    Ara Amai
    World
    Sargatanas
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by Chajii View Post
    Fortunately my main healer job I play, Scholar still does a decent amount of auto-attack damage (well at least when compared to other healers/casters), keeping my auto-attack active as much as possible is part of my enjoyment in normal content.

    Also since Scholar has Energy Drain to spend unused resources on damage, it keeps me awake throughout the duties as you know sometimes there are players accidentally taking avoidable damage and I have to adjust my heal plan for better aetherflow usage.




    (Fun Fact: In Porta SCH's AoE, Art of War is a gain on 1, and if everyone plays well, you can heal without casting a single GCD heal, feels satisfying to me when things go smoothly.)


    And yes, I do miss Miasma, Miasma II, Bane and Shaowflare but yea...
    I tried this and it didnt really work it just felt like added tedium for no reward... i was even using up all my aetherflow in energy drain and purely healing with the other ogcds i got and it still didnt feel rewarding.
    (0)

  6. #6
    Player
    aiqa's Avatar
    Join Date
    Jul 2019
    Posts
    358
    Character
    Eleasaid Seraqa
    World
    Zodiark
    Main Class
    White Mage Lv 100
    I would say the latest alliance raid is quite fun normal content for healers. It does depend a lot on the group you're in, since the completely unavoidable damage is still fairly minimal. Only a 1 or 2 attacks per boss that really need a healer. But there are enough mechanics that people don't all avoid, so you're generally kept busy.
    (0)

  7. #7
    Player
    Gullis's Avatar
    Join Date
    Nov 2021
    Posts
    529
    Character
    Gullis Hil
    World
    Twintania
    Main Class
    White Mage Lv 100
    Not much you can do. You just have to hope people eat stuff and die, for you to play your role.
    (3)

  8. #8
    Player
    AmiableApkallu's Avatar
    Join Date
    Nov 2021
    Posts
    1,190
    Character
    Tatanpa Nononpa
    World
    Zalera
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Minarisweet View Post
    I often find myself falling asleep during boss fights where no damage is going on until next raidwide and whm is my favorite aesthetic in the game but im not always doing high end so im wondering if anybody does anything special to make healers more fun in there
    Putting aside the systemic issues others have already mentioned… Try AST or SCH, because WHM has by far the most anemic and boring kit of the four healers. /two cents
    (3)

  9. #9
    Player
    Supersnow845's Avatar
    Join Date
    Aug 2021
    Location
    Gridania
    Posts
    6,863
    Character
    Andreas Cestelle
    World
    Jenova
    Main Class
    Scholar Lv 100
    Quote Originally Posted by AmiableApkallu View Post
    Putting aside the systemic issues others have already mentioned… Try AST or SCH, because WHM has by far the most anemic and boring kit of the four healers. /two cents
    Both of them are very much context dependent

    SCH’s modern design relies completely on its healing kit. So it’s really only better in casual content if you were already healing but want to heal in a more interesting way which doesn’t seem to be the problem OP is having

    AST is also arguably less complexity more pointless busy work that doesn’t feel engaging. Like is it engaging to have 12 single target heals when all of them together barely actually contribute more than WHM’s 4. At least SCH can claim to a feeling of nebulous “impact” that really only applies to expedient and spreadlo

    I’d really say the other healers don’t make casual content better, there is arguments that contextually they can actually make the experience worse
    (8)
    As a healer main in this game for nigh on 14 years all I can say is that I’m tired. My role has been eroded of complexity and expression for 3 expansions. I’ve watched the tanks do my role for me for 2 expansions and my feedback and critiques continue to fall on deaf ears.

    I have no idea who modern healers are designed for but I know now it’s not me. This is the first expansion I’m truly considering dropping the healer role and not returning, so if that was the goal- congratulations I guess

  10. #10
    Player
    AmiableApkallu's Avatar
    Join Date
    Nov 2021
    Posts
    1,190
    Character
    Tatanpa Nononpa
    World
    Zalera
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Supersnow845 View Post
    Both of them are very much context dependent

    SCH’s modern design relies completely on its healing kit. So it’s really only better in casual content if you were already healing but want to heal in a more interesting way which doesn’t seem to be the problem OP is having

    AST is also arguably less complexity more pointless busy work that doesn’t feel engaging. Like is it engaging to have 12 single target heals when all of them together barely actually contribute more than WHM’s 4. At least SCH can claim to a feeling of nebulous “impact” that really only applies to expedient and spreadlo

    I’d really say the other healers don’t make casual content better, there is arguments that contextually they can actually make the experience worse
    In the context of current jobs and current casual content, and presuming that we're sticking to healers, I'd argue that just about the only avenue right now for having more fun is to simply give yourself more generally-considered-okay/viable options so that you can simply do whatever you feel like in the moment.

    It's not about whether a million single target heals are especially useful or necessary. It's that it might just be fun to pick a button based on VFX and SFX.

    It's not about whether Expedient and Spreadlo are especially useful or necessary. It's that it might just be fun to give people the zoomies or to try to zero out an incoming raid wide.

    It's not necessary, but you could try throwing out two DPS cards under every Divination, or seeing just how much Aetherflow you can dump into Energy Drain (and under Chain, for bonus points).

    None of this addresses the core issues, but in this context, I don't think WHM does any favors here.
    (0)

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