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  1. #1
    Player
    Irana's Avatar
    Join Date
    May 2011
    Location
    Gridania
    Posts
    628
    Character
    Index Labyrinthya
    World
    Midgardsormr
    Main Class
    Lancer Lv 50
    Also, I never said that I only want the economy to focus on gil dropped from enemies.
    Im just asking for enemies to drop some gil, even if they only dropped 150g at level 50 I would be happy.
    Some people dont want to involve themselves on the Final Stock Market Fantasy of fluctuating money prices and RMTs constantly trying to undersell you.
    (0)

  2. #2
    Player
    Anima's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    519
    Character
    Blazel Nox
    World
    Masamune
    Main Class
    Lancer Lv 60
    Quote Originally Posted by Irana View Post
    Also, I never said that I only want the economy to focus on gil dropped from enemies.
    Im just asking for enemies to drop some gil, even if they only dropped 150g at level 50 I would be happy.
    Some people dont want to involve themselves on the Final Stock Market Fantasy of fluctuating money prices and RMTs constantly trying to undersell you.
    I would have agreed with you If you only said that Sadly you added stuffs like Realistic, Immersion and Definition

    It would make sense in a "XIV Realistic way" If SE added some kind of "Universal Loot Drop" for any Enemies, which purpose is only to NPC them. Make it another Inventory Tab for them ! I.E. [Essence] > Sell > [300 Gil] ea

    If we would go the Old-styled Fantasy way where any enemy drops Gil, I don't mind that much, but Gods forbid SE to ever make Standard/Normal Gears drop from Random/Normal Enemies.

    Inventory / Loot becomes clusterfk when that happens, I've experienced it >.> (If Inventory is not Infinite)
    (0)
    Last edited by Anima; 08-22-2012 at 01:29 AM.