I hope there is a slime monster that is found in some sewer like area.
Name that monster after poop and then let the jokes fly.
I hope there is a slime monster that is found in some sewer like area.
Name that monster after poop and then let the jokes fly.
basically, monsters seem to be magical in nature. in FFXIV they drop crystal shards, charged with various energies. said crystals are used in the creation of goods, so naturally there's quite a bit of demand for them. You see this in the storyline too, with the various cities clamoring for crystals and trading with the beastmen, and the tensions brewing between the cities and the beastmen using said shards to summon their primals instead.
In single player final fantasy games though, you don't really see said elemental crystal shards dropping from monsters. sure you get other loot, like bomb fragments and marboro vines, but where are the crystals? The monsters magical energy has to go somewhere when they're defeated - in FFX for instance, you see fiends exploding back into pyreflies and the elements of air/water/earth they were formed of when you beat them. So why wouldn't people in a world of magic harvest said dissipating energy and condense it into something more compact? and in doing so, why wouldnt said energy be used as a form of currency? (which i speculate might be gil in the offline games, and why every monster in said games drops gil.) After all, currency originally was anything of value you could trade for other things of value. It wasnt until later that things like paper money were invented, to serve as a stand in for actual valued goods.
And since it's something that would get used up in the process of using it as an energy source to synthesize items, speed the growth of crops, use as an energy source to power wards on buildings, etc; and since monsters aren't something any average person can go fight, it would prove to be a viable form of currency.
But because it wouldn't be practical to have every mob drop gil in an online game (unless gil was used instead of crystal shards to power synthesis and such, then MAYBE it would work), they had monsters drop crystal shards and left gil as a representation of wealth, just like our paper money is in real life.
Last edited by Psion; 08-20-2012 at 09:12 PM.
If gil was abundant from mobs gil farmers aka RMT would input billions of it everyday making that money you got from mobs worthless. You would need to buy from them in the end to buy anything in the game.Somedays I log into the game and think "why is crafting, gathering and farming for mats dropped by monsters the only way to make gil?"
I for one hate all of the above and one thing I loved in most mmos and in offline FF games is the fact that money dropped from monsters, the higher the mob level the higher amount of money it would drop.
I, for one, would gladly spend hours a day going out into the fields and mass murdering mobs for their gil without ever needing to set foot on a city to sell mats or whatever else.
In short, please add gil drops from all mobs that rises in quantity according to their level.
You have the option to farm or hunt. Maybe you are not an adventurer and playing the wrong type of game if you can't put any effort on those.
My immersion would be ruined if Goobbue mounts can't jump while chocobos can.
or we can use the conventional approach like using precious ore: silver, gold, electrumbasically, monsters seem to be magical in nature. in FFXIV they drop crystal shards, charged with various energies. said crystals are used in the creation of goods, so naturally there's quite a bit of demand for them. You see this in the storyline too, with the various cities clamoring for crystals and trading with the beastmen, and the tensions brewing between the cities and the beastmen using said shards to summon their primals instead.
In single player final fantasy games though, you don't really see said elemental crystal shards dropping from monsters. sure you get other loot, like bomb fragments and marboro vines, but where are the crystals? The monsters magical energy has to go somewhere when they're defeated - in FFX for instance, you see fiends exploding back into pyreflies and the elements of air/water/earth they were formed of when you beat them. So why wouldn't people in a world of magic harvest said dissipating energy and condense it into something more compact? and in doing so, why wouldnt said energy be used as a form of currency? (which i speculate might be gil in the offline games, and why every monster in said games drops gil.) After all, currency originally was anything of value you could trade for other things of value. It wasnt until later that things like paper money were invented, to serve as a stand in for actual valued goods.
And since it's something that would get used up in the process of using it as an energy source to synthesize items, speed the growth of crops, use as an energy source to power wards on buildings, etc; and since monsters aren't something any average person can go fight, it would prove to be a viable form of currency.
But because it wouldn't be practical to have every mob drop gil in an online game (unless gil was used instead of crystal shards to power synthesis and such, then MAYBE it would work), they had monsters drop crystal shards and left gil as a representation of wealth, just like our paper money is in real life.
the beastman use this, like the Amaljaan and Kobold which both use a form of well known ore/mineral
and since we, the player, is also a sentient life form just like the beastmen, it is safe to assume that we, the player, also use some form of precious ore/mineral
my immersion is ruined by your immersion
Well, yeah, in this game we use precious metals as a form of currency, i was just musing that gil might not be a precious metal but instead a type of energy in some offline final fantasies, lorewise. After all, raw goods are very valuable forms of currency... but energy is something that is often even more valuable, especially if it's a type of magical energy that could be converted into various other types of energy. (kinetic, electrical, thermal, etc.) In real life you see just how important energy is to modern life. A blackout these days is devastating, especially during extreme weather conditions. Now consider a world where theres not only technology that requires energy, but magical items and wards that require energy of their own to power too. Energy would be even more highly valued then, especially one that can be easily converted into whatever type you need.or we can use the conventional approach like using precious ore: silver, gold, electrum
the beastman use this, like the Amaljaan and Kobold which both use a form of well known ore/mineral
and since we, the player, is also a sentient life form just like the beastmen, it is safe to assume that we, the player, also use some form of precious ore/mineral
But in this game said energy comes in the form of crystal shards, and gil is definitely a type of metal. :P Although lorewise, such crystals are used as a form of currency in this game too.
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