Quote Originally Posted by Irana View Post
Somedays I log into the game and think "why is crafting, gathering and farming for mats dropped by monsters the only way to make gil?"

I for one hate all of the above and one thing I loved in most mmos and in offline FF games is the fact that money dropped from monsters, the higher the mob level the higher amount of money it would drop.

I, for one, would gladly spend hours a day going out into the fields and mass murdering mobs for their gil without ever needing to set foot on a city to sell mats or whatever else.

In short, please add gil drops from all mobs that rises in quantity according to their level.
If gil was abundant from mobs gil farmers aka RMT would input billions of it everyday making that money you got from mobs worthless. You would need to buy from them in the end to buy anything in the game.

You have the option to farm or hunt. Maybe you are not an adventurer and playing the wrong type of game if you can't put any effort on those.