What? Why? It's already PAINFULLY easy to make money. There is people with capped gil this is a horrible idea for people who are bad and obviously can't operate and NPC menu to sell items.Somedays I log into the game and think "why is crafting, gathering and farming for mats dropped by monsters the only way to make gil?"
I for one hate all of the above and one thing I loved in most mmos and in offline FF games is the fact that money dropped from monsters, the higher the mob level the higher amount of money it would drop.
I, for one, would gladly spend hours a day going out into the fields and mass murdering mobs for their gil without ever needing to set foot on a city to sell mats or whatever else.
In short, please add gil drops from all mobs that rises in quantity according to their level.
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