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  1. #1
    Player
    Bloodbeat's Avatar
    Join Date
    Aug 2016
    Posts
    25
    Character
    W'lukos Tia
    World
    Louisoix
    Main Class
    Samurai Lv 97
    The iLVL fix was *a* solution, just not *the* solution. It was the sort of thing you'd implement after you'd secured players being made to unlock the other raids.
    The fix is simple enough.
    When you are at a point in game, whether via progress or skip potion, Alliance Raid Roulette is locked like Expert Roulette until the following pre-requisites are met:

    "Beyond the Great Wall" - Alliance Raid Roulette is locked until the completion of Dun Scaith
    "The Syrcus Trench" - Alliance Raid Roulette is locked until the completion of The Orbonne Monastery
    "The Next Ship To Sail" - Alliance Raid Roulette is locked until the completion of The Tower At Paradigm's Breach
    "A New World To Explore" - Alliance Raid Roulette is locked until the completion of Thaleia

    I don't follow the opinion of some players who believe CT should be removed from Alliance Raid Roulette and moved to MSQ Roulette, as I think it does help new players, alts or people that may be revisiting older relic content, but it 100% mustn't be allowed to remain a deja vu exp farm.
    (1)

  2. #2
    Player
    Rongway's Avatar
    Join Date
    Aug 2013
    Posts
    4,197
    Character
    Cyrillo Rongway
    World
    Hyperion
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by Bloodbeat View Post
    The iLVL fix was *a* solution, just not *the* solution. It was the sort of thing you'd implement after you'd secured players being made to unlock the other raids.
    The fix is simple enough.
    When you are at a point in game, whether via progress or skip potion, Alliance Raid Roulette is locked like Expert Roulette until the following pre-requisites are met:

    "Beyond the Great Wall" - Alliance Raid Roulette is locked until the completion of Dun Scaith
    "The Syrcus Trench" - Alliance Raid Roulette is locked until the completion of The Orbonne Monastery
    "The Next Ship To Sail" - Alliance Raid Roulette is locked until the completion of The Tower At Paradigm's Breach
    "A New World To Explore" - Alliance Raid Roulette is locked until the completion of Thaleia

    I don't follow the opinion of some players who believe CT should be removed from Alliance Raid Roulette and moved to MSQ Roulette, as I think it does help new players, alts or people that may be revisiting older relic content, but it 100% mustn't be allowed to remain a deja vu exp farm.
    I mostly agree but I don't think it's necessary to lock them out of DR until they complete an entire tier; it would probably be sufficient to require them to unlock the first raid of each tier. Some (enough?) people will continue on to the second and third raids of the tier just because they unlocked the first one.

    The lock should not be story-based but it should just lock any time you're on a job that is high enough level to do a new raid tier but don't have the first raid unlocked. That is, a person playing a Lv80 job should be locked out of DR if they don't have Labyrinth (50), Void Ark (60), Rabanastre (70), and Factory (80) unlocked. Dropping to a Lv60 job should require them to have Labyrinth and Void Ark.

    "But what if they're not far enough in the MSQ to unlock the next alliance raid"
    Then they don't need the xp from roulette on that job which is already super overleveled. If they wanna run roulette they can switch to a lower level job.
    (1)
    Error 3102 Club, Order of the 52nd Hour