Page 3 of 3 FirstFirst 1 2 3
Results 21 to 25 of 25
  1. #21
    Player
    RedLolly's Avatar
    Join Date
    Oct 2024
    Posts
    535
    Character
    Lorna Louvia
    World
    Lamia
    Main Class
    Machinist Lv 100
    What's funny is I noticed a few years ago that there are a few plot points I keep putting into my own works and realized that someone would absolutely consider it a "trope" of mine despite it simply being a thing I like exploring in fiction. Considering FFXIV has had the same few people overseeing it since at least 2.0, seeing similar ideas and stylistic choices is just that, the creative team's style.

    Anyway. At this point, killing off a main Scion is pretty impossible. As self-sacrificing as G'raha is as a character, and the fact he keeps throwing himself in danger to save us, AND the fact he's had what? 4 fake-out deaths in the plot, he's one of the most popular characters. He has a ton of merch. He brings in players. We like using him in content. (Shoot, his English VA is a massive Hollywood actor now who got his break during ShB, but even HE adores the character so much that he wants to keep on as his voice as much as possible.) Killing G'raha off would damage the game.

    That's why we get characters like Moenbryda or Geode. We get a minor character we get to explore a bit and get attached too that can still have some emotional impact and ripples in the plot. The writing behind that Geode section was such a massive shift and improvement in writing emotional beats in DT that I hate to say it, his sacrifice kind of saved the plot a bit for me. They made me care again. But if it had been G'raha? I'd probably log off and never come back, because he's my favorite.
    (1)

  2. #22
    Player
    StormChase's Avatar
    Join Date
    Aug 2024
    Location
    Gridania
    Posts
    126
    Character
    Baidur Haragin
    World
    Jenova
    Main Class
    Dragoon Lv 100
    Quote Originally Posted by RedLolly View Post
    What's funny is I noticed a few years ago that there are a few plot points I keep putting into my own works and realized that someone would absolutely consider it a "trope" of mine despite it simply being a thing I like exploring in fiction. Considering FFXIV has had the same few people overseeing it since at least 2.0, seeing similar ideas and stylistic choices is just that, the creative team's style.

    Anyway. At this point, killing off a main Scion is pretty impossible. As self-sacrificing as G'raha is as a character, and the fact he keeps throwing himself in danger to save us, AND the fact he's had what? 4 fake-out deaths in the plot, he's one of the most popular characters. He has a ton of merch. He brings in players. We like using him in content. (Shoot, his English VA is a massive Hollywood actor now who got his break during ShB, but even HE adores the character so much that he wants to keep on as his voice as much as possible.) Killing G'raha off would damage the game.

    That's why we get characters like Moenbryda or Geode. We get a minor character we get to explore a bit and get attached too that can still have some emotional impact and ripples in the plot. The writing behind that Geode section was such a massive shift and improvement in writing emotional beats in DT that I hate to say it, his sacrifice kind of saved the plot a bit for me. They made me care again. But if it had been G'raha? I'd probably log off and never come back, because he's my favorite.
    They shouldn't kill off main characters for the sake of it. The Crystal Exarch living on as G'raha Tia was a better conclusion than him dying and staying dead. I just think the deaths can be a little too predictable sometimes. Not Final Fantasy, but I remember Stranger Things facing similar criticisms about them introducing a new character each season who's made to die so they can play it safe with the main cast.
    (2)

  3. #23
    Player
    Sorabaka's Avatar
    Join Date
    Oct 2016
    Posts
    25
    Character
    Sora Kagami
    World
    Cerberus
    Main Class
    Dark Knight Lv 100
    Papalymo might have been the most unpopular of the Scions, but he still was loved by a lot of players. I agree that it's not great that he was practically forgotten after 3.5, until lvl 87 dungeon.

    Geode was a good side character. He was present for major events. He might have not beenthe most impactful character, but still a very solid one.

    The only "trope" i can absolutely agree with is "fakeout". 2.55 and Heavensward did it the best way they could. At the end of ARR i genuinely felt the weight that Alphinaud and WoL were carrying, after that escape. We didn't know the fate of Scions, we did think Nanamo died, and we were pretty much a wanted criminals by the Uldah. The whole conspiracy thing was ok, Nanamo being asleep wasn't a terrible choice. And what's important, scions who used teleportation magic paid for it. Yshtola went blind, Thancred lost the ability to control aether, Minfilia practically died. I guess Papalymo and Yda didn't really suffer much consequences, but it's alright too.

    What's bad is that after Heavensward SE constantly, constantly killing off characters and bringing them back. All the damn time. And they make it as if the characters gonna die for real, but bringing them back literal couple cutscenes later, because they have no balls to kill a marketable character. The most egregious example of this was Endwalker. I liked the scenes of their sacrifices, especially the twins. And the part where you walk alone is amazing. But then the very next cutscene we just summon Emet and then return everyone. For me, it didn't ruin the story, but still left a bitter taste. Like what even was the point of the zone if we can just use a mcguffin immediately?

    There are two bad ways to deal with deaths in stories : the one is this one above, where you constantly bring back the dead characters (Marvel also very infamous for doing this), and the other where you kill everyone all the time (Jujutsu Kaisen is the most shiny example of this), to the point where you just stop caring when someone dies, no matter how important the character was.

    Deaths should be used in moderation, for important moments. Not as a cheap trick to get a tear out of a player.
    (2)

  4. #24
    Player
    PercibelTheren's Avatar
    Join Date
    May 2023
    Location
    Limsa Lominsa
    Posts
    1,042
    Character
    Percibel Theren
    World
    Zodiark
    Main Class
    Astrologian Lv 90
    I think a lot of MSQ deaths are purely a result of the writers not knowing what to do with the character anymore. Ysayle, I believe, was the first victim of this phenomenon. Her character arc was complete, so she had to die. It's apparently their favourite way of tying up loose ends (yes, I'm immensely salty they did this with the Twelve). This is actually also what happens to a lot of major villains. I thought it would be much more interesting to grab some of them by the scruff and drag them, kicking and screaming, towards atonement but the only case we got any hint of this was Gaius and in his case, it was more like "conveniently forget all the villainous things he's done uwu".

    Actually, many deaths in the story are a result of lazy writing - upping the stakes by fridging a character (Haurchefant, the king of Tural) is another extremely common one. And yeah, there are also a bunch of red shirts like Geode but Dawntrail in general completely failed to spark any kind of interest in me, so my reaction to 95% of it was "meh" anyway.
    (1)

  5. #25
    Player
    MikkoAkure's Avatar
    Join Date
    Aug 2011
    Location
    Limsa Lominsa
    Posts
    2,212
    Character
    Midi Ajihri
    World
    Hyperion
    Main Class
    Arcanist Lv 100
    Quote Originally Posted by PercibelTheren View Post
    I think a lot of MSQ deaths are purely a result of the writers not knowing what to do with the character anymore. Ysayle, I believe, was the first victim of this phenomenon. Her character arc was complete, so she had to die. It's apparently their favourite way of tying up loose ends (yes, I'm immensely salty they did this with the Twelve). This is actually also what happens to a lot of major villains. I thought it would be much more interesting to grab some of them by the scruff and drag them, kicking and screaming, towards atonement but the only case we got any hint of this was Gaius and in his case, it was more like "conveniently forget all the villainous things he's done uwu".
    Ysayle was written for Heavensward. The work on the expansion was well underway when she was introduced and she died in 3.0. The character's whole purpose was to have an arc and then die and the decision probably came before we even met her.


    Quote Originally Posted by PercibelTheren View Post
    Actually, many deaths in the story are a result of lazy writing - upping the stakes by fridging a character (Haurchefant, the king of Tural) is another extremely common one. And yeah, there are also a bunch of red shirts like Geode but Dawntrail in general completely failed to spark any kind of interest in me, so my reaction to 95% of it was "meh" anyway.
    I think you should probably lay off the tv tropes for a while.
    (6)

Page 3 of 3 FirstFirst 1 2 3