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  1. #1
    Player
    Duelle's Avatar
    Join Date
    Mar 2011
    Posts
    3,965
    Character
    Duelle Urelle
    World
    Diabolos
    Main Class
    Red Mage Lv 80
    Quote Originally Posted by Ruisu View Post
    There should be a vote thing similar to what Left 4 Dead has. If everyone votes to skip it, then we can skip it. Otherwise, we watch the cutscene. That way I can watch the cutscene and people can deal with it.

    Or you know, SE can have some common sense and have the cutscene play before entering the instance.
    I agree with this. For all the talk about immersion and experiencing content and making it feel fluid an alive, people sure are willin to hit that fast toward button. I'd have the server run a check on the party. If you have anyone who has never done the fight before, everyone is forced to watch the CS.

    If everyone has done it, then run a vote to see the CS or not. The devs took the time to ensure your party appears in the CS, and we should have more opportunities to put that to use.
    (1)

  2. #2
    Player
    Laraul's Avatar
    Join Date
    Nov 2011
    Posts
    902
    Character
    Laraul Lunacy
    World
    Hyperion
    Main Class
    Gladiator Lv 70
    Quote Originally Posted by Duelle View Post
    If everyone has done it, then run a vote to see the CS or not. The devs took the time to ensure your party appears in the CS, and we should have more opportunities to put that to use.
    This isn't practical. It would be easier to force everyone to watch a cutscene every time. and there are cutscenes that are only viewable by some of the party members and not the rest. I think when a player is in a cutscene a little icon (like the ones for bazaar, repair, etc status) should appear over that PC's head.
    (0)

  3. #3
    Player
    AlaulaTheGreat's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    347
    Character
    Alaula Aurelia
    World
    Hyperion
    Main Class
    Armorer Lv 60
    I may have to agree with you there.
    A simple option to skip all the cutscenes you already viewed would be nice.

    But I'd say make it so that they have to start the cutscene and give the payer to skip it on the first time around. This would be so SE and team could say, "We don't want players to not appreciate our hard work we place in our Cutscenes! But We don't want them to have to be forced to watch it over and over!"
    (0)

  4. #4
    Player
    Reynhart's Avatar
    Join Date
    Jul 2011
    Location
    Ul'Dah
    Posts
    4,605
    Character
    Reynhart Kristensen
    World
    Ragnarok
    Main Class
    Dark Knight Lv 80
    /sarcasm mode on

    Who the hell need a story ? We just want to mindlessly smash mobs in the face so we can be arrogant about the stuff they drop

    /sarcasm mode off
    (2)

  5. #5
    Player
    Join Date
    May 2012
    Location
    Equestria
    Posts
    48
    Quote Originally Posted by Laraul View Post
    Yes, I know that everyone thinks they oogle the in game cutscenes in awe. But in reality before prime/boss fights people always encourage you to skip these cinematically. If you don't they do and many times when a player emerges from a cinematic the fight is already well in play. If a cutscene is skippable then it probably doesn't belong. People aren't interested in the cutscenes so much. They just want to win.

    The biggest problem with cutscenes though is they disrupt the "flow" of the game. It. Regardless how cool they may look they act as an interruption with the gameplay. It doesn't help that cinematic often feel disjointed since they aren't often viewed in linear sequence. Ultimately many of the cutscenes feel like an interruption to the gameplay rather than an addition.

    I should also add many of the cutscenes are long-winded. Other cutscenes are poorly placed (like the one that plays every time you use the lift) or the cutscenes at the start of some of the instanced dungeons.

    This is a multiplayer game, not Mystery Science Theater 3000. Cutscenes should be far and few in-between.
    You can just go back and watch them later who cares.
    (0)

  6. #6
    Player Risae's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    483
    Character
    Risae Nyan
    World
    Louisoix
    Main Class
    Gladiator Lv 90
    Being able to skip cs breaks my game immersion.
    I would like to have that disabled.
    (1)

  7. #7
    Player
    Griss's Avatar
    Join Date
    Mar 2011
    Location
    The Void
    Posts
    1,806
    Character
    Griss Stilgar
    World
    Sargatanas
    Main Class
    Machinist Lv 100
    I am all for an auto skip after first viewing option, With the option to skip that first viewing, non party Entry cs's should be watchable at the players leisure before time becomes a issue with primal and dungeon runs. Ie the first time you interact with the entry entity that's when it plays. the victory cs should play on the Exit from the dungeon/primal.

    Also I could do with a lot less flavor scenes mid run. Going into the wayback machine for this one but, You know what would boost immersion in dark hold? Not having to take a break from the action to watch a cs where I kneel down and fiddle with those damned devices. Hell if you want to do that, just make it so the person who was going to get that kneel down and fiddle with it with out the loading screen. its just the /kneel emote any way.


    Now before some one takes this the wrong way. I love the hell out of the stuff they are doing. I am just in favor of smarter and less inconvenient use of the cs's during content.
    (0)
    An Aware, Informed, and Critical community is vital for the success of a game.
    ~ John "Totalbiscuit" Bain

  8. #8
    Player
    Laraul's Avatar
    Join Date
    Nov 2011
    Posts
    902
    Character
    Laraul Lunacy
    World
    Hyperion
    Main Class
    Gladiator Lv 70
    Here are some cut scenes and game videos uploaded by myself and others in the past. I've only got a small number to choose from and I don't feel like uploading any others at the moment. But they might explain what I'm trying to say.

    A bad dream

    This Cut-scene is actually quite good. It just appears at an awkward moment. When you first log in to the game. It opens with the big red moon "Dalmoon*" in the sky. And then everyone fades away... leaving you at the feet of your arch-nemesis.

    Other than being a bit intrusive (you are given *no* warning that the first thing you see after the the spinning "loading" text is this when logging on), it's short, stylish, and conveys enough to the player so that he or she knows what is (sort of) going on.

    * "Dalmoon" often refereed to as "Dalmund" probably because unlike the moon, it's not made of cheese but almonds! (Yes it's a joke).

    ----

    PLD Intro Quest
    DRG Related Quests

    These we're not recorded by me, so I don't want to take credit for someone else's work. But the JOB and Class related quests and their accompanying cut-scenes are a thorn in my side. You have to wade thru mountains of text both in and out of cut-scenes. It's way to much. And the cut-scenes are only visible to members of your group with the quest active. Everyone else just sees you standing there. While everyone is all psyched for the battle you wade thru a bunch of lore that could simply be presented within the journal!

    It's frustrating for everyone When you are the only one in a group viewing a cut-scene before an instanced battle, you do feel pressure to just skip past all it to spare your compatriots the anticipation of the fight. WHY ARE THESE PRESENTED IN THIS WAY? These are the problematic cut-scenes! And none of this is necessary for the game plot. In fact the job quests tie very little into the plot of the game.
    (1)
    Last edited by Laraul; 08-21-2012 at 02:04 AM. Reason: * Overhauled for clarification...

  9. #9
    Player
    AlaulaTheGreat's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    347
    Character
    Alaula Aurelia
    World
    Hyperion
    Main Class
    Armorer Lv 60
    Quote Originally Posted by Laraul View Post
    Here let me demonstrate... how do these two cut scenes relate with the game plot? (BTW what was the game plot?)

    http://www.youtube.com/watch?v=79AQgsg0n7I

    http://www.youtube.com/watch?v=oKXseDACsU4
    If you never wanted to see the Hildibrand CS, should never have engaged the Hildibrand storyline and stayed out of inns.

    Simple as that. You benefited after sitting through those... which I'm guessing you thought were horrible... skits with Hildibrand and at the end you got a level 20 earring in which you may have found value.

    And if you went on any site and looked up the end resulting reward and said, "I HATE IT! WASTE OF TIME! THESE DAMN CUTSCENES!" Then I'm sure you, being the sensible consumer you are, would have completely ignored the entire quest-line except the beginning to get your inn access.

    And then the nightmare... what? Do you hate art?
    (1)

  10. #10
    Player
    Vydos's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    865
    Character
    Ronberku Vantarius
    World
    Balmung
    Main Class
    Gladiator Lv 93
    Quote Originally Posted by AlaulaTheGreat View Post
    And then the nightmare... what? Do you hate art?
    Clearly the OP does. I'm just glad she's part of the minority here. It just baffles me why anyone would want to remove one of the game's strong points. Clearly the OP finds better enjoyment in most of the recent mmorpg's where you get a window with the text in it. Which nobody then ends up reading and just clicks "accept".

    Nothing really against the OP. As it is his/her personal opinion. Still, I can't understand why you would hate those two cutscenes, just because they're long. I'm happy to see cutscenes, at least it breaks the regular repetitive tasks of this mmorpg.
    (2)
    My gallery of regulart art and random drawings: http://www.dropbox.com/gallery/10502152/1/New%20sketchbook?h=7762c3


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