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  1. #22
    Player
    NightHour's Avatar
    Join Date
    Oct 2021
    Posts
    422
    Character
    Night Tempest
    World
    Odin
    Main Class
    Dancer Lv 100
    Quote Originally Posted by Catastrophe573 View Post
    Melee: I need more HP because "I'm in the melee".
    Literally every melee has a defensive ability too, except Dragoon and Viper.

    Dragoon has more health than other melees to account for the lack of defensive cooldown.



    Samurai has Tengetsu aka Third Eye.
    Monk has Riddle of Earth
    Reaper has Arcane Crest
    Ninja has Shade Shift which is basically TBN.


    Let's not forget they also have Second Wind, Bloodbath and Feint.


    Melee: My class is harder to play.
    The only difference is they have to find which ability requires them to be behind the boss or at the side of the boss.

    Which takes a whole 30 seconds of reading tooltips.

    WOW such difficulty!


    The only jobs in this game that I'd consider "hard to play" would be Astrologian and maybe Ninja.



    Quote Originally Posted by Zakuyia View Post
    its funny cause in other games range dps is just as respected as melee dps. This game literally only ever favors melee. Tanks - Mount / Title Melee DPS - Bonus Damage based on you using your skills right Magical DPS - Blm Deals allot of damage i wonder why??????? Range DPS - LMAO doesnt really need to be used if your team is smart.

    In World of Warcraft for example -

    A well played Ranged can beat a poor played melee.

    A well played melee can beat a poor played ranged.



    In XIV - The melee wins by default even if they play like shit.



    There's only 2 ways a melee loses to a ranged.

    1. The ranged is a competent Black Mage
    2. The Melee has a brink of death and a damage down.




    The difference between DPS classes should be 2-3% at most, not the 6-10% it is right now.



    Look at the tanks, now gunbreaker lost like 1-2% dps in exchange for a change that makes the class feel better to play... Tanks are so damn balanced between each other, they're probably the most balanced archetype along with healers.
    (3)
    Last edited by NightHour; 01-01-2026 at 06:20 PM.