There's been something that's really been bugging me about this game. I'm a long time fan of the Final Fantasy series, and have completed every mainline game except XI, XV, and XVI, plus many of the sequels. I enjoy the story and so part of the reason I played XIV is for the story (which is why I still buy expansions even though each expansion is basically a carbon copy of the one before it).
But so often, despite the fact that I'm paying a monthly sub, it feels like this game punishes me for playing it. I won't go into a full list of gripes, but a few examples:
With the recent relic grind about filling aetherwells, you have to do an alliance raid roulette, in which Crystal Tower raids (the ones that come up most often) are worth the least amount of points. That would make sense if you got to choose which raid you want to do, but it's a random roulette where you have no choice which raid to run.
The game is *way* too heavily dependent on RNG, which means when I fail, it is rarely my fault. As a result, there is literally nothing I can do to improve my performance to do it next time, and there is no sense of accomplishment if I manage to pull it off. It's just a sense of "finally, the game allowed me to do it". This happened to me recently while I was in cosmic exploration doing an EX+ mission. I was a miner, and I was using the ability which gives you an extra attempt at mining, and has a chance of activating Wise to the World for another extra attempt. I was doing a mission where I had to gather collectibles. I used to Hi-Cordials to try and get it, which means I was able to use that first ability eight times. All I needed was for Wise to the World to active once in order to get the gold rating, but I couldn't get it to activate even once, which means I was stuck with the silver rating (and I wanted to get it gold so I could have it as gold in my list). Literally the only reason I lost (it had a three-minute time limit or so) is because RNG wouldn't allow even one activation of Wise to the World.
The amount of useless junk we get adventuring increases exponentially with each expansion but our inventory never grows. And unlike FFXI (which I've played but didn't finish), if your inventory is full you lose any loot you would otherwise get. But not only that, the game will often stuff your inventory. I was running a dungeon with five open slots in my inventory, and without realizing it because silly me, I had to keep my attention on the action since I was tanking, the treasure chests in the dungeon gave me four materia and something else, thereby filling my inventory up. After defeating the boss, I would have received a TT card I didn't have, but I couldn't get it because my inventory was full, and my inventory was full because the game filled it up without asking me first. So I missed out on a needed collectible item (and it wasn't my first time, either).
I am getting really fed up with this game, to be perfectly frank.