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  1. #1
    Player
    Raikai's Avatar
    Join Date
    Jun 2017
    Posts
    3,421
    Character
    Arlo Nine-tails
    World
    Mateus
    Main Class
    Scholar Lv 90

    Why not improve the 3 initial city-states?

    Just a random thought doing some early quests... It would be really interesting if they improved the 3 starter city capitals into one single instance, since we aren't bound to the PS3 limitations anymore, IIRC the whole reason that those capital cities are split into subzones.

    Not just having a continuous city would be good, but also if they potentially filled it with novelty. One may argue that is a waste of resources, but honestly, they'll always be densely populated regardless of expansion, like we see continuously. The seasonal events always happen there. Every new job or many side features also start there, the MSQ casually goes there too sometimes, list goes on.

    On the other hand... there's also the fear that they'd downgrade from what we have if a rework of the cities would also mean changing heavily the current elements. I feel Dawntrail's capital cities are kinda badly designed, with so much emptiness or closed doors.
    (11)

  2. #2
    Player
    CidHeiral's Avatar
    Join Date
    Dec 2021
    Posts
    1,571
    Character
    Cid Heiral
    World
    Hyperion
    Main Class
    Dragoon Lv 100
    That would be great but I'd imagine it would be a huge amount of work to untangle the instances and quests and whatnot which is probably better spent elsewhere. Silvermoon City in WoW is in a similar circumstance since it's instanced away from the rest of the game world and it's only being undone next summer because it's the focal point of the expansion, which is 19 years after it was added to the game.

    Hopefully the devs can find a way to do that one day, though. I'd love to see them fix up the damaged parts of Ishgard as well.
    (7)

  3. #3
    Player
    Asari5's Avatar
    Join Date
    Aug 2020
    Posts
    1,281
    Character
    Na'mira Yarhu
    World
    Zodiark
    Main Class
    Dragoon Lv 100
    it wont happen but i would like it.
    (0)
    without fun jobs none of the content is fun

  4. #4
    Player
    MsMisato's Avatar
    Join Date
    Dec 2013
    Location
    Limsa Lomensa
    Posts
    859
    Character
    Khloe Lafihna
    World
    Balmung
    Main Class
    Pugilist Lv 64
    Quote Originally Posted by Raikai View Post
    Just a random thought doing some early quests... It would be really interesting if they improved the 3 starter city capitals into one single instance, since we aren't bound to the PS3 limitations anymore, IIRC the whole reason that those capital cities are split into subzones.

    Not just having a continuous city would be good, but also if they potentially filled it with novelty. One may argue that is a waste of resources, but honestly, they'll always be densely populated regardless of expansion, like we see continuously. The seasonal events always happen there. Every new job or many side features also start there, the MSQ casually goes there too sometimes, list goes on.

    On the other hand... there's also the fear that they'd downgrade from what we have if a rework of the cities would also mean changing heavily the current elements. I feel Dawntrail's capital cities are kinda badly designed, with so much emptiness or closed doors.
    the city states weren't split into zones during 1.0 launch... the split happened after they launched ARR.
    (1)

  5. #5
    Player
    Raikai's Avatar
    Join Date
    Jun 2017
    Posts
    3,421
    Character
    Arlo Nine-tails
    World
    Mateus
    Main Class
    Scholar Lv 90
    Quote Originally Posted by MsMisato View Post
    the city states weren't split into zones during 1.0 launch... the split happened after they launched ARR.
    I know, that's what I mean. I think the reason why it was split was due to the PS3 processing power, but may be something else and I'm not remembering it right.
    (0)

  6. #6
    Player
    Wyssahtyn's Avatar
    Join Date
    May 2017
    Posts
    869
    Character
    Saika Kinoshita
    World
    Mateus
    Main Class
    Rogue Lv 53
    too much cost
    (2)

  7. #7
    Player
    Kranel_San's Avatar
    Join Date
    Aug 2021
    Location
    Gridania
    Posts
    1,032
    Character
    Krann Starwarden
    World
    Zodiark
    Main Class
    Reaper Lv 100
    Quote Originally Posted by Wyssahtyn View Post
    too much cost
    on a very tight budget. Small indie company
    (0)

  8. #8
    Player
    Enkidoh's Avatar
    Join Date
    Dec 2012
    Location
    Ala Mhigo
    Posts
    8,304
    Character
    Enkidoh Roux
    World
    Balmung
    Main Class
    Paladin Lv 90
    It was split because the 1.0 city zones were... frankly... utter torture to navigate (Gridania being the worst of the three, having to tromp down long corridors or tunnels just to get anywhere.... urrghhh.. 'Emerald Labyrinth?' More like emerald nightmare!), and it was due to the city zones actually not really being one large zone, but really several combined together and their zonelines concealed by said corridors (you could actually tell in 1.0 when the zone line changed due to the client momentarily pausing for a split second and the map then updating), and was a major complaint of 1.0 players. So no wonder Yoshi changed this.

    The current zones are fundamentally the same size as they were in 1.0 more or less, all SE did was take the blinders off by abolishing those long empty corridors and gave a proper zone change and split the map up into what they really were. So going back to those old days would not solve anything.
    (3)
    Quote Originally Posted by Rannie View Post
    Aaaaannnd now I just had a mental image of Lahabrea walking into a store called Bodies R Us and trying on different humans.... >.<

    Lahabrea: hn too tall... tooo short.... Juuuuuust right.
    Venat was right.

  9. #9
    Player
    MsMisato's Avatar
    Join Date
    Dec 2013
    Location
    Limsa Lomensa
    Posts
    859
    Character
    Khloe Lafihna
    World
    Balmung
    Main Class
    Pugilist Lv 64
    Quote Originally Posted by Enkidoh View Post
    It was split because the 1.0 city zones were... frankly... utter torture to navigate (Gridania being the worst of the three, having to tromp down long corridors or tunnels just to get anywhere.... urrghhh.. 'Emerald Labyrinth?' More like emerald nightmare!), and it was due to the city zones actually not really being one large zone, but really several combined together and their zonelines concealed by said corridors (you could actually tell in 1.0 when the zone line changed due to the client momentarily pausing for a split second and the map then updating), and was a major complaint of 1.0 players. So no wonder Yoshi changed this.

    The current zones are fundamentally the same size as they were in 1.0 more or less, all SE did was take the blinders off by abolishing those long empty corridors and gave a proper zone change and split the map up into what they really were. So going back to those old days would not solve anything.
    not true. because you literally could sit and watch people run back and forth between where the zone walls are now. limsa was famous because of the window on the stair well at the time which is still there on the side that was never filled correctly becuase you can still the outline for it because you can watch run and up down the stair well... the city states were one zone it was atrocious because of the stupid high polycount vases for example they had and the use of retainers to sell before they added the market area across from customs in limsa which is now sealed off.

    the zoning you are talking about came when you left the city though. the slower your computer the slower the load. but yea cities were one zone. the only time it loaded was entering the city and leaving. it was pretty fluid until the hi poly vases and the retainers came into play and there were plenty of videos showing the difference between a low, med and hi end computer the difference.
    (0)

  10. #10
    Player
    Asari5's Avatar
    Join Date
    Aug 2020
    Posts
    1,281
    Character
    Na'mira Yarhu
    World
    Zodiark
    Main Class
    Dragoon Lv 100
    yoshida talked about this. merging the two hslfes together isnt as easy as its sounds because the maps dont actually fit together
    (2)
    without fun jobs none of the content is fun

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