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  1. #11
    Player
    A-Omega's Avatar
    Join Date
    Jul 2019
    Posts
    77
    Character
    Sin Dredd
    World
    Midgardsormr
    Main Class
    Samurai Lv 100
    Duos TDM
    -10 teams of 2.
    -Buffs are placed around the battlefield that increase damage, defense, health, or give a regen.
    -Occasionally a bonus will be put on a specific team. The effected team gets buffed stats the longer they stay alive as well as a greater reward for taking them out.
    -Each team has the ability to revive their teammate. If both are downed, there’s a progressive countdown to respawn.
    -Environmentals would be good here. Trigger-able maps effects to help the marked teams fight off the attacks.
    -Each team gets points per down and bonus for a team wipe.
    (1)

  2. #12
    Player
    Gaiinahat's Avatar
    Join Date
    Mar 2015
    Posts
    90
    Character
    Kage Kuchikira
    World
    Marilith
    Main Class
    Marauder Lv 62
    All these ideas are great. That is until they put in more broken systems for people to complain about.

    Devs be like: "That's what you asked for."
    Community be like: "That's not what we meant!"
    (0)

  3. #13
    Player
    Divinemights's Avatar
    Join Date
    Jul 2016
    Posts
    2,143
    Character
    Altria Pendragons
    World
    Leviathan
    Main Class
    Ninja Lv 100
    Quote Originally Posted by Gaiinahat View Post
    All these ideas are great. That is until they put in more broken systems for people to complain about.

    Devs be like: "That's what you asked for."
    Community be like: "That's not what we meant!"
    Since you’re framing it as if the community bears no responsibility,
    I would like to ask one fundamental question:

    What’s the point of introducing a new mode if the NA/EU community is just going to treat it as another version of Onsal Hakir?

    Players will jump into the usual Horde Stampede, zerging anything in sight, ignoring objectives, and farming tomestones without ever engaging with the intended mechanics (like Secure).
    If the player mindset doesn’t change, neither will the outcome.
    You can redesign maps, tweak objectives, or add gimmicks all you want, but it’ll still end up the same
    A Horde stampede, no coordination, and yet another farm or be farmed experience.
    (0)

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