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  1. #1
    Player
    Carighan's Avatar
    Join Date
    Apr 2018
    Posts
    1,371
    Character
    Carighan Maconar
    World
    Zodiark
    Main Class
    Paladin Lv 100
    Yeah I agree. rDPS has to be equivalent between selfish and support jobs. That's the whole point, that support jobs get their rDPS from other players while selfish jobs do it themselves.
    (0)

  2. #2
    Player
    Raikai's Avatar
    Join Date
    Jun 2017
    Posts
    3,560
    Character
    Arlo Nine-tails
    World
    Mateus
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Carighan View Post
    Yeah I agree. rDPS has to be equivalent between selfish and support jobs. That's the whole point, that support jobs get their rDPS from other players while selfish jobs do it themselves.
    When talking about the Aiming group, where their outsourced rdps contribution is much more constant than of those with just 2min meta buffs (Ninja, Monk, Summoner, etc...), it puts MCH in a weird spot because of how well this supporting aspect scales: Unless you're playing with really bad dpsers or in Light Party duties, MCH won't ever find a favorable place. (and the irony of it all is how botched MCH's aoe kit is, to even be a greater boon in Light Parties... sigh.)

    And if they overbuff MCH to compensate for this, or make it more desirable, suddenly DNC and BRD will get heavily overshadowed.

    To me it's just a symptom of being part of this Aiming group, and the best way to solve is to give a rotational damage buff to MCH in the likeness of Standard Finish (buffs one person) or the songs (buffs whole party for less). However to avoid overlapping those, it could be a damage debuff on the target instead. They would probably also include a 120s buff to the job, but that's beyond the point.
    (1)

  3. #3
    Player
    Valence's Avatar
    Join Date
    Oct 2018
    Posts
    4,666
    Character
    Sunie Dakwhil
    World
    Twintania
    Main Class
    Machinist Lv 100
    Quote Originally Posted by Raikai View Post
    However to avoid overlapping those, it could be a damage debuff on the target instead.
    What a coincidence, that's what hypercharge used to do!

    Anyway, agreed on the analysis. MCH doesn't follow the profile of heavy buffers BRD and DNC offer, and doesn't fit within the mold which generates this awkward situation where it overperforms them in non optimized settings, and dramatically underperforms in good groups. It has zero business being in rphys precisely because they removed all of its party DPS support tools.
    (2)
    Secretly had a crush on Mao

  4. #4
    Player
    aiqa's Avatar
    Join Date
    Jul 2019
    Posts
    358
    Character
    Eleasaid Seraqa
    World
    Zodiark
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Valence View Post
    You want to reproduce for rphys the absolute horror the caster role currently has? Please no...
    No I don't want that. I said explicitly tiered dps jobs is a bad idea.

    Quote Originally Posted by Valence View Post
    and dramatically underperforms in good groups
    But it doesn't. It now performs best of all rphys, even in good groups. That is why the timing of this thread is so weird.

    Complaining about rphys as a whole is understandable. Requesting raid buffs for MCH to make it easier to balance in the rphys role is fine. But at this moment in time, complaining that specifically MCH underperforms compared to the other rphys is just weird.
    (0)

  5. #5
    Player
    Carighan's Avatar
    Join Date
    Apr 2018
    Posts
    1,371
    Character
    Carighan Maconar
    World
    Zodiark
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Raikai View Post
    When talking about the Aiming group, where their outsourced rdps contribution is much more constant than of those with just 2min meta buffs (Ninja, Monk, Summoner, etc...), it puts MCH in a weird spot because of how well this supporting aspect scales: Unless you're playing with really bad dpsers or in Light Party duties, MCH won't ever find a favorable place. (and the irony of it all is how botched MCH's aoe kit is, to even be a greater boon in Light Parties... sigh.)
    This is not an uncommon conundrum for MMORPG classes, and hence not an unsolved problem. It just means that the more selfish jobs (a misnomer for MCH anyways since it brings an extra damage reduction instead of an extra damage boost) put more pressure on the individual to perform well, versus the support-y jobs that put more pressure on the others in the party to perform well. This is hardly noteworthy.

    Quote Originally Posted by Reginald_Cain View Post
    Can we just get a ogcd reset on autocrossbow like heat blast? Its been over 6 years... ill just take that at this point. That and aoe battery spender/generator gcd would be cool.
    This is extra weird because now that both oGCDs are AoEs, there's high pressure to rather use single-target attacks that cycle oGCD CDs. Nevermind how utterly inane it is to have two exactly identical moves instead of a single one with half the CD and double the max charges!
    (1)