I'm curious if you know the general opinion on the mobile remake. In English, everyone is shocked at how it seems to fix every issue with combat, QOL, and aesthetics thanks to it's new engine and level of care from Lightspeed verses CBU3.Japanese players allegedly just call him a liar now and aren't holding back as much as EN. He is and will be the scapegoat. A lot of people are just fed up with years of ignored feedback. This game managed to lose Covid and Sproutbringer players, and can't communicate major changes like with the "job rework" properly. People get the name, overhype it through fantasies, and then SE releases something else that is received as a disappointment. Constructive criticism will be secondary when the next expansion gets 50% of DT sales - people just quit; they don't sub to post "valid" criticism or opinions.
I knew this was Titanman the moment he posted lmao.
On topic, I still have tons to do in the game to keep me busy, especially Relics.
I'm a casual player that is grinding the content slowly and is playing mainly for the MSQ and doing it again and again with temporary alts from time to time, I have so many content I'm late on that I could play one more year doing only that and still having things to do. I have no money issue so paying monthly isn't a problem for me, I spend more in even more futile entertainement.
I've never been here for the pure gameplay that I think has never been the "strength" of FFXIV, even if I can agree it's even more lacking now than a few years ago.
I was very dissatisfied with the 7.0 and 7.1 MSQ but everything in 7.2 and 7.3 was about doing things I thought was lacking in 7.0 MSQ (mainly about the WoL and its place in the story), and I like the storyline of both raids.
Outside of the quality of the MSQ or the gameplay, I think many MMORPG players have become bulimic. There was never "there is not enough content" talk during BC or WotLK in WoW, even if everything was about doing the same daily and weekly content barely two weeks after a patch and everything was time gated, or grinding things like FFXIV have never known. It's why no new MMO can work, no company will ever be to produce enough content to satisfy players who rush through content as if their lives depended on it, that are now adult, without having an unlimited amount of cash (which nearly no company have, and certainly not Square Enix) like Genshin Impact (cash provided by gatcha that is something that should be illegal for me, so not really a good things in my opinion).
If I recall correctly from Discord, the Chinese are happy... but also worried it won't continue/launch globally due to Tencent not making "enough" money... and I've seen this approach from various peopleOutside of that, it had and probably still has a big botting problem.
It's fun how Yoshida is against necromancer or Garlean glamour as WoL should be "noble" and "good", yet the mobile doesn't give a quack, and you can even buy Gaius glam. What players want (to buy) will be implemented (and monetized).
Advance as a player and conquer savage and get the rewards, You'll feel better as a player in the end once you finally climb the mountain... i also dont think Savage is really that "hardcore" of gameplay, not in the way Ultimate is
I stopped the cope and just play SMN now. Even tho it's absolutely bare bones choice it at least feels the closest to a real class like in WoW, not just a choice of if I want to press my buttons circle left to right or the other way around. How they actually gave the OK and added Viper, which is nothing but a literal button-press minigame, is beyond me.
I wouldn't call it "level of care"...more like CBU3 has to actually make the game. The mobile developers don't have to make any new characters, devise any new plots, etc.. They just take what CBU3 already did and port it to mobile. All the development time saved can instead be spent on cosmetics and QOL. To me, it's not a question of "level" of care, but rather what they have to care most about. CBU3 has to care about actually making new things; the Mobile team can focus on the other stuff instead.
there's nothing "hardcore" about savage. the tier was cleared in pf week 2.. people of all playstyles clear. For some, it's week 1.. for others it's before the next tier.
At this point, I've long accepted what XIV is and don't have much in the way of expectations it will change in any noteworthy way. That doesn't necessarily mean it should either. I still find fun in it, but play significantly less than I used to.
Put simply, I've reached that point of indifference. I play for a few friends and because I still have some things I like to do. When that changes, I'll unsub.
"Stand in the ashes of a trillion dead souls and ask the ghosts if honor matters."
"The silence is your answer."
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