Quote Originally Posted by ty_taurus View Post
It’s an uptime management action in theory; you use it to avoid losing damage you would otherwise lose if you have to run far and don’t have a reason to cast your DOT. But outside your initial three casts, you only get it after you’ve already lost damage by casting your barriers which is a bit counter intuitive.
Supporters actually spending actions on support instead of something that's not the main reason for their role (damage) sounds... smart design to me? A big issue of most healing in FFXIV is how you never really heal, but that's a fight-design problem not a class-design one. The classes have fairly deep and expansive healing kits that they never need.