:< I like the way Sage plays. I don't have room for more DPS abilities on my controller while also still having all of my healing tools, please no more DPS abilities.
:< I like the way Sage plays. I don't have room for more DPS abilities on my controller while also still having all of my healing tools, please no more DPS abilities.
WAR don't get changes because they don't need changes. They only need more enemies to cleave.
No room? Where?In total, this specific set of ideas would result in two new healing buttons (Pankardia and a barrier-generating Addersgall spender) and one new DPS button (The Gibbet/Gallows action). We could drop the -chole actions since they would be replaced with Soteria and the other new spenders, ultimately reducing our action count by 1 despite the new additions, although any amount of the -choles could be retained and simply changed into more standard cooldowns as well based on what feels necessary.
SGE is just filled to the brim with redundancy
Why does a shield healer need FOUR regens
As a healer main in this game for nigh on 14 years all I can say is that I’m tired. My role has been eroded of complexity and expression for 3 expansions. I’ve watched the tanks do my role for me for 2 expansions and my feedback and critiques continue to fall on deaf ears.
I have no idea who modern healers are designed for but I know now it’s not me. This is the first expansion I’m truly considering dropping the healer role and not returning, so if that was the goal- congratulations I guess
WDYM? They got a PBAoE damage reduction and a PBAoE heal increase.
... and devs then running out of ideas for 100 levels so they added traits that add regens to this stuff. xD
(really we need a level/ability/class squish, urgently)
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