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  1. #1
    Player
    Alicie's Avatar
    Join Date
    Sep 2025
    Posts
    217
    Character
    Alicie Wonder
    World
    Ravana
    Main Class
    Armorer Lv 52
    Quote Originally Posted by Aniya_Estlihn View Post
    People here and in the community will get mad every time its said, but the Cash Shop does get re-invested in the game. Its basically the only way they can get direct funding that isn't devoured at a corporate level for other projects. XIV is operated on an intentional budgetary deficit with the expectation that the cash shop will make up for development and operating costs that SQEX corporate saddles the game with.

    That said, the OP doesn't really have much a point.

    There's not more items, it is effectively the same volume as it has been for years, we simply have longer patch cycles so it feels like more as the content drops are further apart, while cash shop updates retain the same pace they've always had. 4-6 things per patch has been the norm for years now, but the longer individual patch cycles make it seem like there's more cash shop updates "per patch" than there used to be.
    If money from cash shop was reinvested into the game, why do we even get longer patch cycle in the first place, and why we get excuses like "not enough funding" for lack of Forked tower difficulty modes, while from SE's reports FFXIV generates most of the profit?
    (11)

  2. #2
    Player
    Alicie's Avatar
    Join Date
    Sep 2025
    Posts
    217
    Character
    Alicie Wonder
    World
    Ravana
    Main Class
    Armorer Lv 52
    Quote Originally Posted by Aniya_Estlihn View Post
    People here and in the community will get mad every time its said, but the Cash Shop does get re-invested in the game. Its basically the only way they can get direct funding that isn't devoured at a corporate level for other projects. XIV is operated on an intentional budgetary deficit with the expectation that the cash shop will make up for development and operating costs that SQEX corporate saddles the game with.

    That said, the OP doesn't really have much a point.

    There's not more items, it is effectively the same volume as it has been for years, we simply have longer patch cycles so it feels like more as the content drops are further apart, while cash shop updates retain the same pace they've always had. 4-6 things per patch has been the norm for years now, but the longer individual patch cycles make it seem like there's more cash shop updates "per patch" than there used to be.
    But they are charging subscription at the same rate as before patch cycle was extended. They don't suddenly charge 20% less. So why we should get less in-game items just because of that?
    Besides, lately in-game rewards include only mediocre sets and emotes that nobody really cares about while everything nice goes into store.
    (3)

  3. #3
    Player
    LaylaTsarra's Avatar
    Join Date
    Feb 2014
    Posts
    4,948
    Character
    Y'sira Kurai
    World
    Halicarnassus
    Main Class
    Conjurer Lv 100
    Stuff on the store isn't account wide they can keep it. Rarely get stuff there unless it's a cheap emote (which should also be account wide) for one of my alts.
    (0)

  4. #4
    Player
    FudoMyoo's Avatar
    Join Date
    Nov 2014
    Posts
    382
    Character
    Fudo Myoo
    World
    Tonberry
    Main Class
    Paladin Lv 100
    Why are you bothered by fluff items in a game?

    /Shrug
    (3)

  5. #5
    Player
    Alicie's Avatar
    Join Date
    Sep 2025
    Posts
    217
    Character
    Alicie Wonder
    World
    Ravana
    Main Class
    Armorer Lv 52
    Quote Originally Posted by FudoMyoo View Post
    Why are you bothered by fluff items in a game?

    /Shrug
    Because I pay for game, DLC and sub to have access exactly to these fluff items. But I'm still asked to pay for majority of actually good items.
    All the items aside from the very endgame gear are fluff items, doesn't means that we need to be charged for them.
    (8)

  6. #6
    Player
    FudoMyoo's Avatar
    Join Date
    Nov 2014
    Posts
    382
    Character
    Fudo Myoo
    World
    Tonberry
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Alicie View Post
    Because I pay for game, DLC and sub to have access exactly to these fluff items. But I'm still asked to pay for majority of actually good items.
    All the items aside from the very endgame gear are fluff items, doesn't means that we need to be charged for them.
    You are paying for basic contents, (lore, quarterly patch updates exclusive PvP & raid mounts), also not forgetting mainly for SE server maintenance.

    Fluff items on mogsation are additional items that you(we) don't have to pay for if we "dont want" to. They are purely for glam and for glam/blings only. Beating on this dead horse is only bringing miserly to yourself. IMO get over it and be happy, ya?
    (0)

  7. #7
    Player
    Alicie's Avatar
    Join Date
    Sep 2025
    Posts
    217
    Character
    Alicie Wonder
    World
    Ravana
    Main Class
    Armorer Lv 52
    Quote Originally Posted by FudoMyoo View Post
    You are paying for basic contents, (lore, quarterly patch updates exclusive PvP & raid mounts), also not forgetting mainly for SE server maintenance.

    Fluff items on mogsation are additional items that you(we) don't have to pay for if we "dont want" to. They are purely for glam and for glam/blings only. Beating on this dead horse is only bringing miserly to yourself. IMO get over it and be happy, ya?
    No, I believe I'm paying enough money to be awarded full game, with all it's content in it's entirety, not most of good cosmetic items being locked behind paywall. I would be fine if they were locked behind paywall in a free game (though a lot of free games also manage to give cosmetics for free), but not in a paid game with paid dlc and paid monthly subscription. I'm not paying this monthly subscription for them to use it to pay people to draw items that will be put behind paywall, I want these items to be awarded via in-game means.

    No, I'm not going to get over it and I will constantly bring this to discussion and visibility. I'm a customer too and I would like quality of service for my money. It's $156/year for subscription and $40/2 years for DLC. It's $176/year, or $352 per DLC in total (assuming DLC lasts 2 years). It's a lot of money. And comparing to many other games, for just a sliver of the content. And no, handling one player online doesn't costs nearly as much. For that amount, imo, all the produced cosmetics should be included. We're getting less and less items added into game and more items added into online store. Either make game free if you want to put items into online store, or stop putting them into online store and put them into game.

    We just got literally rewardless extreme trial and rewardless whatever that deep dungeon "ala ultimate difficulty". How'bout putting the content that was made between 7.3 to 7.35 for online store into that content instead?
    (9)

  8. 10-14-2025 05:27 PM

  9. 10-15-2025 11:05 AM

  10. #10
    Player
    FudoMyoo's Avatar
    Join Date
    Nov 2014
    Posts
    382
    Character
    Fudo Myoo
    World
    Tonberry
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Alicie View Post
    No, I believe I'm paying enough money to be awarded full game, with all it's content in it's entirety, not most of good cosmetic items being locked behind paywall. I would be fine if they were locked behind paywall in a free game (though a lot of free games also manage to give cosmetics for free), but not in a paid game with paid dlc and paid monthly subscription. I'm not paying this monthly subscription for them to use it to pay people to draw items that will be put behind paywall, I want these items to be awarded via in-game means.

    No, I'm not going to get over it and I will constantly bring this to discussion and visibility. I'm a customer too and I would like quality of service for my money. It's $156/year for subscription and $40/2 years for DLC. It's $176/year, or $352 per DLC in total (assuming DLC lasts 2 years). It's a lot of money. And comparing to many other games, for just a sliver of the content. And no, handling one player online doesn't costs nearly as much. For that amount, imo, all the produced cosmetics should be included. We're getting less and less items added into game and more items added into online store. Either make game free if you want to put items into online store, or stop putting them into online store and put them into game.

    We just got literally rewardless extreme trial and rewardless whatever that deep dungeon "ala ultimate difficulty". How'bout putting the content that was made between 7.3 to 7.35 for online store into that content instead?
    Sounds like you are game developer yourself. Can I play your game?
    (1)

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