Just because MMO revenue is down by about half doesn't mean anything is wrong. Nothing could possibly be wrong with the award winning Final Fantasy XIV Online because it's won awards and isn't WoW.My man I think you're missing the point of the problem in all of this. People are or have been quitting. From SE's own mouth they are down about 50% in player accounts. Real damage has been done, and it seems like they are still bleeding players. With that in mind one would think they would be doing whatever they can to get players back, and also being really careful with their words. The problem is that we have been consistently seeing blatant negligence.
This is a service based MMO. It needs players to survive and function. "Leave the game" or "Go play other games" was never going to work in the long run, and you better believe it isn't working for the shareholders at SE.
How about a freaking PTS so we can actually try and give a feedback on said changes ?
The whole thing seems important enough to be tested by us, the players so we can actually feel listened to.
I specifically said you should take a Break, if you are dooming over something that is happening in over a year from now.My man I think you're missing the point of the problem in all of this. People are or have been quitting. From SE's own mouth they are down about 50% in player accounts. Real damage has been done, and it seems like they are still bleeding players. With that in mind one would think they would be doing whatever they can to get players back, and also being really careful with their words. The problem is that we have been consistently seeing blatant negligence.
This is a service based MMO. It needs players to survive and function. "Leave the game" or "Go play other games" was never going to work in the long run, and you better believe it isn't working for the shareholders at SE.
You will never be happy with anything SE does if you go at it with a "This is gonna suck" attitude.
Even this Interview I really liked. I'm really interested in the "People might think of it as an expansion of the system that we have in the game." and what that means for the 8.0 jobs.
If ff14 becomes wow that would be great!One thing I understand from Yoshi's words: that the game is going to become WoW. The reason: is the damage that was done with Endwalker and that it became a "Wow killer" as some said. So by degrading the game like Blizz has done in recent years, then expect the same thing to happen to FF.It's no coincidence that Blizz put an NPC to run dung, something that's been around for a long time in FF, it's no coincidence that it put housing, something that's already been around in FF. What I want to conclude: that Blizz in jobs/classes back in time had the complexity in rotation gcd etc and now you press 3-4 buttons and you deal dmg. That's what they want to do in FF.All this is happening because, quite simply, the young people, the youth want to play something simple and easy and of course they are the ones who will push money into game production companies. If you search the internet, you will see that people still play lineage2, metin2, mu, etc. because you simply press buttons without any rotation for dmg. That's from me.
All the classes in wow are more fun, difficult, and engaging than anything ff14 currently has to offer
The first time was in Warlords of Draenor. I forget what they were called, but it was a series of passives you unlocked in a random order(via a roulette) that were originally exclusive to WoD content. Shadowlands was the second case, where they attempted to lock everything related to the covenants(class ability, covenant ability, soulbind passives and actives) to SL content, and it was at a point in development where all of those were much stronger than they were by the time 9.0 actually went live.
wow lets talk about wow change of subject.
ppl its final fantasy not wow. at this rate squire enix is better remaking 11 then continueing with 14
Last edited by HanakoTheGoth; 09-09-2025 at 02:26 AM.
Just be realistic. 14 isnt turning into a different game ever. There will surely be changes. Small changes that might add up. Although you cant rework 21 jobs and make them all feel unique in such a short time. They manage 2 or 3 job reworks per expansion. 14 will play like 14 plays now. It will play like that in 8.x 9.x and 10.x. The direction they are headed is clear now with all the job changes we got throughout 7.x so far. Does anyone think blm gets timers back? TCJ locking you in place again? Hell no. Fight design becomes more and more hectic. You dont want jobs that struggle with that believe me. The sentence "If you like it now, you will like 8.x" says a lot without saying a lot. I will enjoy 8.x bdcause i enjoy 7.x. That is all i needed to hear. The plans they have for jobs are just speculation now. 2min meta will stay though. They took 6 years to make jobs fit into it. They wont revert that, unless you give them 6 years to fit the jobs into the new meta. If the jobs feel a bit more unique in 8.x then thats just a bonus imo.
Wish it would happen, but no. We're going to get job changes last minute before expansion so preorders wont get fucked.
They know what they're doing. Delay the job guide udpate til last second, naisu naisu!
I would agree with your comment, the languages aren't exactly similar. However, the reactions within the Japanese community have been largely the same, and sometimes even more critical.
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