“I play the game because I love the game itself”
Genuinely what the actual hell does this mean? MMO’s are at their core cooperative games. You are forced to cooperate with people in this game to make progress.
If you like the solo experience of a game designed for cooperation that’s fine, but why should your experience overstep another’s? You genuinely make the healers experience worse. Why should that be encouraged in a cooperative game because you like to play solo? Like this is so backwards
What if I overstepped your bounds, my AOE permanently stunned the mobs before they could actually hit you and I justified it as “well in solo play I need to stun the mobs to survive and sustain myself”. Is that fair? Is my experience in solo play justification to encroach on another in cooperative when this game forces cooperation? Because to me it just sounds like unilateral selfishness



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