


They don't want to raise it, that's the thing. That's why we have paid additional retainers and Mog Station cosmetics.
And let's be real, you know that people will complain until the end of the world if main subscription goes higher. They already complain that it's expensive as it is.




Secretly had a crush on Mao

the graphics updaate was a mistake and i'll die on this hillThe graphics improvements are great and very noticeable in terms of poly count.
The lighting engine and texture overhaul are considerably better.
The game still needs settings for contrast, local contrast, saturation, and bloom, all of which are relatively cheap computationally.
As a 4k gamer on the best hardware, I'd have loved more, but there are other ways to compensate.
No. And I am not being facetious. The answer is no.
You can speak more than Japanese of course as localizers do, but Japanese is apparently a base requirement to work directly on XIV. That said, I am basing this on a quote from Yoshi P. It would be kind of mind boggling if they have not contracted out some work on certain things pertaining to things like asset design. But there are other things I would think could work with translated communications like say, a quest writer, or someone who works on the audio, etc. His statement was broad like "People all over the world want to help develop XIV but knowing Japanese is a hindrance for most people.."
Last edited by Turtledeluxe; 09-08-2025 at 12:59 AM.

the things i would give to entirely disable bloom...The graphics improvements are great and very noticeable in terms of poly count.
The lighting engine and texture overhaul are considerably better.
The game still needs settings for contrast, local contrast, saturation, and bloom, all of which are relatively cheap computationally.
As a 4k gamer on the best hardware, I'd have loved more, but there are other ways to compensate.
Am with you. Graphical "improvement" made a lot of bad things with our characters. A lot of faces got ruined, eyebrows missing or badly made. A lot of weird scaling that look like its done with AI cheapest thing. So many faces have awkward smiles now or even eyes are acting super weird. Just take a look at Hyur 1 face. Stupid eye bags ARE STILL NOT REMOVED. They just made them "less visible" but are still there. Why no other face has these eye bags? Why face 1 has such stupid smile that makes your eyes look super thiny now. What's the point of this?
So much of improvement.
"Surely this will make devs actually care for us! right?!" lmao, it doesn't matter when all that money goes to other projects. They are already earning more than enough from their stupid cash shop where they milk players daily.
Unfortunately SE is a second-rate developer that cannot actually attract talent in 2025.These "challenges" are not real challenges but self inflicted problems caused by a completely incompetent management. All problems which FF14 has are solvable with more money. If they do not have enough money then because the management threw it out of the window. Nobody wanted a game like Forspoken, which cost them over 75 millions USD. Then there are very questionable decisions, they made for FF14. Why is this game still based on DirectX 11? Microsoft discontinued this API in January 2013(!) and talked openly about it. They knew, that this API is dead and they did nothing. And you can assume, that the rest of the FF14 infrastructure is equally outdated. And now they complain, that they do not find any game developers for such an ancient sh*t? Seriously?
They will have to invest a serious amount of ressources into the game, otherwise the competition will eat them up. The technical residue is huge compared to other games.
Cheers



I have a nagging feeling I've seen you somewhere. Are you that annoying troll with an endless amount of alt accounts with almost all of them being the same-looking Highlander?
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