Results 1 to 10 of 23

Hybrid View

  1. #1
    Player
    Solowing's Avatar
    Join Date
    Nov 2014
    Posts
    553
    Character
    Roll Ryuko
    World
    Excalibur
    Main Class
    Ninja Lv 100
    Quote Originally Posted by Khryseis_Astra View Post
    Because one takes up permanent space and the other only loads when in use. We’ve been over this. lol

    To sum up:
    Ward housing:
    Pros: “neighborhood feel” (if only in appearance most of the time), “prestigious locations” (basically based on scenery/view), anyone can visit and can hold more people for things like venues and such
    Cons: limited supply, lottery, demo timer

    Instanced housing:
    Pros: Less server drain (only loads when in use), unlimited supply, off by itself with no neighbors to block their view or mess with their aesthetic, no demo timer, plus potential for features that are easier to implement in an instanced setting (ie: the Island’s furnishing glamour, ground settings, etc.; choose your own scenery)
    Cons: limited visibility (could be friend/FC locked like the island, but even if they do it more directory based like apartments, strangers will need to make an effort to come to your house… but that could be a pro for many lol), probably less people allowed in instance (but not sure about that), no “prestige” because everyone can have one (though that gets an eyeroll from me lol)
    The players don't care about that. All they see is two of the same features being treated differently. Then player a is going to resent player b for having access in the same thing but he has to return periodically to not lose it? Where is player B can leave indefinitely. And that's not an issue they have to worry about.

    If it's directory based, then you're still basically making a ward system.. but instead of being shared within a ward, it shared by one single instance point in the world. Now, if it's gonna be a directory, how many *biomes* can reside in that location until the directory is full? Or will it be friend list limited? Or would you need to be actively online for it to be generated?

    If players want to come to my house that in itself is active effort. You Don't end up somebody's plot unless they want to be there. As you can see, players really areny out in the wards.Because there's no reason for them to be out there. They aren't being made to stay in the hub city. It's where they prefer to be.

    And yes humans do place valuable value on rare things. If every other server had the same issue that Balmung has with housing supply even with apts.

    Even apartment has value to balmung players bc they are hard to come by, where they are much easier to come by everywhere else to the point where it's common even unwanted. No one cares if you catch the lobster, unless it's blue. Because it's not something you normally see and that makes it inherently more valuable to us
    (1)
    Last edited by Solowing; 09-12-2025 at 01:41 AM.
    "On a distance island, far away from civilization.."
    SandIslandExpansev2.carrd.co

  2. #2
    Player
    Shistar's Avatar
    Join Date
    Dec 2021
    Location
    Housing update waiting room
    Posts
    562
    Character
    Cordelia Crow
    World
    Phantom
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Khryseis_Astra View Post
    To sum up:
    Ward housing:
    Pros: “neighborhood feel” (if only in appearance most of the time), “prestigious locations” (basically based on scenery/view), anyone can visit and can hold more people for things like venues and such
    Cons: limited supply, lottery, demo timer
    Instanced housing:
    Pros: Less server drain (only loads when in use), unlimited supply, off by itself with no neighbors to block their view or mess with their aesthetic, no demo timer, plus potential for features that are easier to implement in an instanced setting (ie: the Island’s furnishing glamour, ground settings, etc.; choose your own scenery)
    Cons: limited visibility (could be friend/FC locked like the island, but even if they do it more directory based like apartments, strangers will need to make an effort to come to your house… but that could be a pro for many lol), probably less people allowed in instance (but not sure about that), no “prestige” because everyone can have one (though that gets an eyeroll from me lol)
    Quote Originally Posted by Solowing View Post
    The players don't care about that. All they see is two of the same features being treated differently. Then player a is going to resent player b for having access in the same thing but he has to return periodically to not lose it? Where is player B can leave indefinitely. And that's not an issue they have to worry about.
    Adding my idea on top of this:


    The instanced plot and the ward plot would be one and the same. Meaning, you can choose to go into the wards for the neighborhood feel, but if you must take a break you can willingly take it out and back into its pocket instance for storage, with the caveat only you and your tenants may visit it. Keeping up a sub would entail you're paying to stay on the ward location you choose, and going inactive wouldn't mean losing your plot, only your spot in the neighborhood. Could potentially be a happy middle for both ideas? There's prestige and comfortability in not having to go through 5 menus every time you want to visit a friend or host other players at your house, and there's privacy and safety in keeping your plot stored only for yourself and your tenants to visit. You can unsub at any time, and when you return you can go back into trying to get a spot in the neighbourhood if you feel like it.

    This would mostly be for private housing. I am a bit on the fence about FCs, particularly about workshops. I think workshops could either be a feature for ward-only houses (as in, the workshop is a building unrelated to the house, that you can only access if your FC is settled in that neighborhood) or keep it stuck to the FC home and let anyone have one, even if it's in the pocket instance mode. I need some thoughts on this, as I am not sure what the consequences of each situation could entail.

    Even if they only added this system for private housing, I think it'd be an improvement that would benefit people without housing greatly while not taking anything away from those already settled into the wards. I think some people would even move out of the wards, preferring their privacy and to be able to unsub at any time, while those who want to stay on the more social side of things would rather keep their sub running and go for the neighborhoods. Potentially, neighbourhoods could even sort themselves into RP estate wards, club/lounges, shops and restaurants, etc.
    (2)

  3. #3
    Player
    ShadowyZero's Avatar
    Join Date
    Mar 2022
    Posts
    287
    Character
    Mashmallow Ushio
    World
    Famfrit
    Main Class
    Warrior Lv 80
    Quote Originally Posted by Shistar View Post
    Even if they only added this system for private housing, I think it'd be an improvement that would benefit people without housing greatly while not taking anything away from those already settled into the wards. I think some people would even move out of the wards, preferring their privacy and to be able to unsub at any time, while those who want to stay on the more social side of things would rather keep their sub running and go for the neighborhoods. Potentially, neighbourhoods could even sort themselves into RP estate wards, club/lounges, shops and restaurants, etc.
    ideally yes, people would like a permanent space that allows them to have a break from final fantasy xiv an that they can come back to when they are ready too or if the game offers them things they want to do or obtain.

    but as some have said they may not go that route cause the artificial scarcity (which is a myth btw i doubt they invested in the cloud servers for nothing clearly they want to expand server capacity and data)and the threat of demolition forces them to hold on to their subscription or renew it every month which btw is predatory and surprised no one has tried to legally challenge this anywhere by now lol well china kinda has but ehh.

    but yeah i think they need to look over the housing situation like REALLY look over it instead of just glancing at it and coming up with a solid plan to address player concerns and issues with this particular piece of content.
    (1)

  4. #4
    Player
    Solowing's Avatar
    Join Date
    Nov 2014
    Posts
    553
    Character
    Roll Ryuko
    World
    Excalibur
    Main Class
    Ninja Lv 100
    Quote Originally Posted by Shistar View Post
    Adding my idea on top of this:


    The instanced plot and the ward plot would be one and the same. Meaning, you can choose to go into the wards for the neighborhood feel, but if you must take a break you can willingly take it out and back into its pocket instance for storage, with the caveat only you and your tenants may visit it. Keeping up a sub would entail you're paying to stay on the ward location you choose, and going inactive wouldn't mean losing your plot, only your spot in the neighborhood. Could potentially be a happy middle for both ideas? There's prestige and comfortability in not having to go through 5 menus every time you want to visit a friend or host other players at your house, and there's privacy and safety in keeping your plot stored only for yourself and your tenants to visit. You can unsub at any time, and when you return you can go back into trying to get a spot in the neighbourhood if you feel like it.

    This would mostly be for private housing. I am a bit on the fence about FCs, particularly about workshops. I think workshops could either be a feature for ward-only houses (as in, the workshop is a building unrelated to the house, that you can only access if your FC is settled in that neighborhood) or keep it stuck to the FC home and let anyone have one, even if it's in the pocket instance mode. I need some thoughts on this, as I am not sure what the consequences of each situation could entail.

    Even if they only added this system for private housing, I think it'd be an improvement that would benefit people without housing greatly while not taking anything away from those already settled into the wards. I think some people would even move out of the wards, preferring their privacy and to be able to unsub at any time, while those who want to stay on the more social side of things would rather keep their sub running and go for the neighborhoods. Potentially, neighbourhoods could even sort themselves into RP estate wards, club/lounges, shops and restaurants, etc.
    Which rolls back into the compromise of having a assured plot but limited visibility.

    Putting a Small on Island Sanctuary.

    I would say a small because it'll still have everything a small has. But not the visibility.

    So the pro is you you have a small that is unaffected by the demo timer. However its not freely accessible by the general playerbase. So itll be mainly for you.

    However those warning visibility or a venue will need a plot/apt.

    The reason why I say small is to keep the incentive for the ward plot there.
    (1)
    Last edited by Solowing; 09-14-2025 at 06:30 PM.
    "On a distance island, far away from civilization.."
    SandIslandExpansev2.carrd.co

Tags for this Thread