Quote Originally Posted by RuneSevalle View Post
I don't care if quests are a good way to get exp. I DO care if they're the only way to get reasonable exp. The other MMOs (WoW, Tera, Rift, SWTOR, etc) that use quests as the primary means of leveling, all have very bland quests and are criticized for it incessantly because there is no real way to make tons of tons of quests interesting. It is not a limitless area of innovations. There are only so many types of quests a Dev can create. Personally, after completing so many quests in the many other MMOs on the market, I can honestly say I don't care for them.

I LIKE being able to find some folks and setup camp somewhere. Maybe socialise a bit while we farm the mobs and make some new friends. If I'm soloing, I'll throw on my Pandora and just mindlessly grind a bit. This can be made even more interesting by tweaking different mob AI and what not. Point is, one option should not be better than the other if SE really wants to appeal to a wider playerbase.

And to those saying you have to MIX the options to get the best exp, I call BS. The only possible way this will be true, is if each way of getting exp has diminishing returns, and then we're just right back to another form of a crappy fatigue system. There will always be a precise, best way to progress in a game. The min/maxers already know this to be true.
That's all I'm asking for.