Quote Originally Posted by Eremor View Post
You and I differ on one key issue though. You seem to see RDM as a DPS role job, with melee attacks and elemental magic damage. Whereas I would like RDM to be a melee support role job.
Not really. I see RDM more like a melee DPS job with utility rolled in.

My vision of the RDM would be a guy using fencing skills combined with magic, using their sword to land the debuffs, with perhaps some spells that toy with enemy weaknesses. RDM's version of elemental spells would deal reduced damage with a long cast time if hard-casted, but are instant cast, deal more damage and cost less MP if used while under the effect of the proc Combat Caster. Combat Caster also allows your next Cure to be instant cast, allowing them to help the healers in a pinch without the risk of being burdened with the healer's job. As long as buffs are not intrusive, they could also have buffs that would increase raid performance.