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Thread: Red Mage idea

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  1. #1
    Player
    Virin's Avatar
    Join Date
    Aug 2012
    Posts
    106
    Character
    Hallbjorn Hauk
    World
    Ultros
    Main Class
    Arcanist Lv 50
    You can fix the haste problem by doing either what the other poster said and have it reset cooldowns or if that is too OP decrease cooldown times by x% or to save the class from being a haste-bot make it a self-only buff. Make it cost 2000 or 3000 tp and incease weapon speed by x% on the rdm.

    or don't give them haste. Let haste sit and wait for time mage where it belongs

    only reason i suggested to make it sort of a evasion/debuff tank was if it came off gld
    if it comes off a new fencer/scout then a dd/debuff would be cool. In parties you could bring thief (not in game yet but if it does end up in game) or rdm. they could be totally unique classes but still fall under a dd/debuff role in parties.

    /edit
    to expand on that a bit. rdm would be extra elemental damage with enspells and thief could be extra bleed damage.
    (0)

  2. #2
    Player
    PSxpert2011's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    1,383
    Character
    Psxpert Sylph
    World
    Excalibur
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Delila View Post
    I see RDM job coming more from Musketeer than GLA. It really makes sense if you think about it. Traditional Musketeers always had the epee sword as well as a gun.
    Because Bard (in XIV) originates from Archer means the developers have a dream for this MMO already ing the making with the approval of Yoshi-P(or is it the other way around?) Anywayz, I hope it's planed out nicely for ever fantasy there's a reasonable explanation: It's "High Fantasy".

    Where we deliberate whether Red Mages original design should be of a Musketeer and Musketeers are fencers by class can be so convoluted it make my head explode! I think let Rdm be what they are and let Musketeers be of another role... but that would be betrayal, don't you think?

    How about this! Let's cross examine the Bard job for a sec! Why they never introduced a musical class is beyond me but I think it has to do with popular folk-lore and FF-stylish concepts. It wasn't ever expected either! They never introduced "musician", right? Why need to add a fencer class??

    Make Rdm originate from musketeer and that's that or else add gun-blades to the world and make create a gunner class for Musketeer and Rdm can be a fencer.


    Quote Originally Posted by Yves View Post
    Screw your idea. Three words: NUNCHUCKS. All jobs should get nunchucks. BLM relic? Naaaah - NUNCHUCKS. WHM cure potency staff? Efffffff that - NUNCHUCKS.

    XXX
    Nun-chucks for Nuns! :P
    (0)


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    *Excalibur* Nation: Limsa Laminsa

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