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Thread: Red Mage idea

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  1. #1
    Player
    rina_inverse's Avatar
    Join Date
    Mar 2011
    Location
    Uld'ah
    Posts
    1,300
    Character
    Rina Inverse
    World
    Masamune
    Main Class
    Carpenter Lv 51
    but you cant get the best of both, it will ruin the balance
    I personally prefer GLA/PLD finally getting that magick sword in the opening movie

  2. #2
    Player
    Duelle's Avatar
    Join Date
    Mar 2011
    Posts
    3,965
    Character
    Duelle Urelle
    World
    Diabolos
    Main Class
    Red Mage Lv 80
    Quote Originally Posted by rina_inverse View Post
    but you cant get the best of both, it will ruin the balance
    I personally prefer GLA/PLD finally getting that magick sword in the opening movie
    PLD holy sword skills are and should be different from magic sword. And who said anything about getting the best of both. You design the job around application of their attacks/spells and build from there. Ramsey's suggestion in the RDM Design thread has the right idea of what to aim for.
    (0)
    * The sad thing is that FFXIV turned RDM into a turret, and people think that's what it's supposed to be. It's supposed to combine sword and magic into something more, not spend the bulk of gameplay spamming spells and jump into melee for only 3 GCDs before scurrying back to the back line like good little casters.
    * Design ideas:
    Red Mage - COMPLETE (https://tinyurl.com/y6tsbnjh), Chemist - Second Pass (https://tinyurl.com/ssuog88), Thief - First Pass (https://tinyurl.com/vdjpkoa), Rune Fencer - First Pass (https://tinyurl.com/y3fomdp2)

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