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Thread: Red Mage idea

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  1. #1
    Player
    Duelle's Avatar
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    Mar 2011
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    3,965
    Character
    Duelle Urelle
    World
    Diabolos
    Main Class
    Red Mage Lv 80
    Quote Originally Posted by Delila View Post
    I see RDM job coming more from Musketeer than GLA. It really makes sense if you think about it. Traditional Musketeers always had the epee sword as well as a gun.
    If we didn't have the armoury system, I could get behind this (sword while on foot, musket while on chocoboback?). As we have the armoury system, I'd think the rapier fits the job better than the musket. Musketeer could then become Ranger or some other ranged job while Fencer could become Red Mage.
    (3)
    * The sad thing is that FFXIV turned RDM into a turret, and people think that's what it's supposed to be. It's supposed to combine sword and magic into something more, not spend the bulk of gameplay spamming spells and jump into melee for only 3 GCDs before scurrying back to the back line like good little casters.
    * Design ideas:
    Red Mage - COMPLETE (https://tinyurl.com/y6tsbnjh), Chemist - Second Pass (https://tinyurl.com/ssuog88), Thief - First Pass (https://tinyurl.com/vdjpkoa), Rune Fencer - First Pass (https://tinyurl.com/y3fomdp2)

  2. #2
    Player
    Delila's Avatar
    Join Date
    Dec 2011
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    31
    Character
    Chia Tansy
    World
    Sargatanas
    Main Class
    Goldsmith Lv 50
    Quote Originally Posted by Duelle View Post
    If we didn't have the armoury system, I could get behind this (sword while on foot, musket while on chocoboback?). As we have the armoury system, I'd think the rapier fits the job better than the musket. Musketeer could then become Ranger or some other ranged job while Fencer could become Red Mage.

    Yes but why doe's having the armoury system mean only one weapon? GLA has sword/dagger/shield. THM and CNJ have one and two handed weapons. Also the Fencer mobs in game have broadswords and shields not rapiers.
    (0)
    Last edited by Delila; 08-20-2012 at 10:44 AM.

  3. #3
    Player Andrien's Avatar
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    Mar 2011
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    Character
    Andrien Bellcross
    World
    Sargatanas
    Main Class
    Thaumaturge Lv 50
    Musketeer to unlock red mage seems like a more reasonable choice. They do dress like one.
    (1)

  4. #4
    Player
    Virin's Avatar
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    Aug 2012
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    106
    Character
    Hallbjorn Hauk
    World
    Ultros
    Main Class
    Arcanist Lv 50
    Lots of good comments. Lots of troll comments.

    Let's get it straight red Mage stems not from ffxi. It is a job that is a part of ff in general. First time it appeared? Ff1. It was a fun jack of all trades job and that, for me at least, is the draw.

    Did I have a rdm in ffxi and look pimp? Sure did. But I also had a Camelot looking old and Peter pan thf so it wasn't about look it was about the play.

    We talk about red Mage because it is a staple job in ff and is as much a part of ff and chocobos moogles and Cid
    (2)

  5. #5
    Player
    Virin's Avatar
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    Aug 2012
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    106
    Character
    Hallbjorn Hauk
    World
    Ultros
    Main Class
    Arcanist Lv 50
    Early on you could melee in Ffxi. At least me and a few rdm friends always did. As long as you did your other jobs it don't matter if you got in some melee dps in between
    (0)

  6. #6
    Player
    Dawiichan's Avatar
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    May 2011
    Location
    Limsa
    Posts
    397
    Character
    Mijin Gakure
    World
    Balmung
    Main Class
    Pugilist Lv 50
    The description (so far) of Red Mage in XIV- "A new type of magic-user that uses enfeebling magic and close-range attacks. (ex. Red Mage, etc.)" http://forum.square-enix.com/ffxiv/threads/46936

    I am happy that they are considering it's close-ranged aspect, but I guess the magic side is more towards enfeebling. However, I can see why having a pure hybrid may not be a good idea if it derives from a melee class such as fencer. There will only be 5 skills that will give you the hybrid mage feeling to it. There is also the good chance that Chainspell will be your 5th ability (following the current trend).

    Then again, they could also do it somewhat like Archer. Archer has swiftsong even though it's obviously a bard skill. Fencer could have some magic spells on it if they were to go that route.

    In the end, I'm glad that it is at least thought of as melee mage by Yoshida.

    Quote Originally Posted by Delila View Post
    Yes but why doe's having the armoury system mean only one weapon? GLA has sword/dagger/shield. THM and CNJ have one and two handed weapons. Also the Fencer mobs in game have broadswords and shields not rapiers.
    It was mentioned that GLA was going to lose it's dagger(accidently wrote sword) and the Fencer mobs are GLAs. Now the difference between Two Handed and One handed will be a nice bonus, but I don't think they are going for extreme changes such muskets and rapiers. It will probably be something like one-handed and two-handed swords.
    (0)
    Last edited by Dawiichan; 08-20-2012 at 11:42 AM.

  7. 08-20-2012 10:53 AM
    Reason
    Accidental Double Post

  8. #8
    Player
    Churchill's Avatar
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    Jun 2012
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    513
    Character
    Chad Thunderkoch
    World
    Hyperion
    Main Class
    Marauder Lv 70
    I prefer the XI usefulness to another sword job.
    (0)

  9. #9
    Player
    Alaltus's Avatar
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    May 2011
    Location
    Gridania
    Posts
    938
    Character
    Mementus Veventus
    World
    Sargatanas
    Main Class
    Lancer Lv 60
    Quote Originally Posted by Churchill View Post
    I prefer the XI usefulness to another sword job.
    I think everyone wants RDM to be useful its just that many people want it to be useful in the frontlines rather than the back and ofcourse want SE to avoid the buff cycles that became Rdm's priority in party besides the odd instance of needing sleep etc. I could see Rdm coming off of musketeer though i'm still hoping for fencer.
    (1)

  10. #10
    Player
    Colino's Avatar
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    Mar 2011
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    Gridania
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    2,327
    Character
    Colino Nyea
    World
    Omega
    Main Class
    Culinarian Lv 90
    I would only hope red mage comes from fencer/thm, rather than glad.

    I want fencer ; _ ;
    (4)

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