



As a healer main in this game for nigh on 14 years all I can say is that I’m tired. My role has been eroded of complexity and expression for 3 expansions. I’ve watched the tanks do my role for me for 2 expansions and my feedback and critiques continue to fall on deaf ears.
I have no idea who modern healers are designed for but I know now it’s not me. This is the first expansion I’m truly considering dropping the healer role and not returning, so if that was the goal- congratulations I guess




I think you have a narrow view of what a DOT class is. You are right. 14’s DOT space has always been hilariously limited. There is no freezing of effects, no bouncing of effects, no explosion of timers, by all rights SCH was never a DOT class, it was a class that crudely filled the space of depth with numbers
However I don’t think that erases the fact that SCH worked, it simply did. The idea of DOT’d work for a healer, damage can be more easily delayed for healing, eos/selene created HOT’s where there was also DOT’s; that same tick by tick control that embrace once had
Do I think SCH is a perfect or even a good DOT class when compared to what others have with better GCD tick rate and boss debuff programming; no; is it the best DOT class we will likely ever get in this game; also by far yes
Maybe I’ve complained on here so long I’ve reached a point where I’ve gone past imagining beautiful hypothetical scenarios for jobs we all know will never actually materialise. I don’t have a problem declaring that HW SCH is and was the best DOT class we will ever get and no constant bleating about a theoretical green DOT mage will ever eventuate
As a healer main in this game for nigh on 14 years all I can say is that I’m tired. My role has been eroded of complexity and expression for 3 expansions. I’ve watched the tanks do my role for me for 2 expansions and my feedback and critiques continue to fall on deaf ears.
I have no idea who modern healers are designed for but I know now it’s not me. This is the first expansion I’m truly considering dropping the healer role and not returning, so if that was the goal- congratulations I guess


Haha, fair enough. xDMaybe I’ve complained on here so long I’ve reached a point where I’ve gone past imagining beautiful hypothetical scenarios for jobs we all know will never actually materialise. I don’t have a problem declaring that HW SCH is and was the best DOT class we will ever get and no constant bleating about a theoretical green DOT mage will ever eventuate
I will say though, given how insanely averse they are to using debuff slots, it seems unlikely that anybody gets >1 DoT. They even removed Viper's single debuff ostensibly for reasons of using a debuff slot and since now everyone would be playing Viper for a few weeks, they didn't want those 15 debuff slots used in alliance raids. Crazy given how many classes have a single debuff or DoT, but that's what happened so I dunno.
Of course, gameplay-wise, better DoT gameplay can be created even with a single DoT. But I also don't see a company such as SQEX being the ones to willingly copy working design from other games, they seem woefully averse to success if it means accepting their current design is inferior to what a competitor is doing.
A good simple change would maybe be to do:
* Bio now lasts a random 15s-60s.
* Dealing damage with a GCD or healing health with a GCD bleeds 1 tick (3s) off all current Bios by that Scholar, dealing the damage instantly.




The beauty of old SCH arsenal of DoTs was it was impossible to apply all of them perfectly. The 5 DoTs that I recall are:
- Bio I (18s)
- Bio II (30s)
- Miasma I (24s)
- Crossed Aero I (18s)
- Shadowflare (30s) - costing an Aetherflow & conflicts with Sacred Soil.
All have differing timing. All has to be cast under Cleric Stance. All has to be done within the constraint of 2.50s filler cast time. SCH’s DoT can also be spread at the cost of yet another an Aetherflow. There was also Miasma II that can be used as mobility tool + AoE gain but taxes their MP. Then there’s quickened aetherflow…
Oh joy…
I like the scholar (favorit healer, if i play a healer).
Fairy is cute. And, i like it more to raise a barrier who takes the dmg. As, to rely on the survival of the others and than heal the dmg.
And, i dont want a split between summoner and scholar. Its allowing me to lvl the summoner up at the same time, im lvling the scholar up (reason, why i have only little experience with the summoner, he is allways pulled with the scholar^^).
But to the skills can i understand OP a bit. I have trouble to see, when i should use the Seraphim or now the dress skill. Or the fairy HoT skill. It allways feels, as if the standard healing skills are enough for the fights.
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