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  1. #1
    Player
    spoo's Avatar
    Join Date
    Jun 2024
    Posts
    14
    Character
    Ala Zag
    World
    Alpha
    Main Class
    Pictomancer Lv 100
    In high-end raids, seriousness is the default. Focus is assumed, scrutiny is constant, and if you cause wipes you eat the shame. Nobody pretends it’s life or death—we all know we’re whacking a 3D model and not curing cancer. Yet for some reason the seriousness is so okay doing that and only that. Because reasons.

    Frontline has the same contract. It runs on calls, timing, and coordinated execution. Queueing then acting shocked that people want to actually play is like walking into a pickup soccer match and announcing you’ll stroll because it’s “not that deep.” causing the match to fail then just acting like your friends are crazy for being upset at you because you stole what would have otherwise been 20 minutes of fun for everyone, because you wanted to express how chill you think life should be. The double standard is wild: intensity/seriousness is praised in Ultimate/savage, mocked in Frontline.

    No one’s saving the world here. Wanting to win doesn’t need a grand cause. For many of us, the joy is playing well together and sharing a clean execution. Treating Frontline as disposable erases the players who log in mainly for PvP. If you join and ignore objectives, you waste your team’s time. If you only want EXP, the game gives you plenty of low-effort options—use those instead of undermining people who queued to compete.

    The “it ain’t that deep” line that I see almost every frontline match without failure is a conversation ender. Sometimes the shallow take is insisting nothing deserves effort. Maybe consider that the lack of depth is on you. Empathy runs both ways: if you post something expecting players to respect your chill approach, then its fair for me and players who share my sentiment to expect you to also respect ours. I will never go into content you care about, meme and clown all over it, then treat your dismay with dismissal and gaslighting and telling you that you're the awful person for reacting to someone ruining your experience in something that you enjoy because they think "its just not that deep, bro"

    If you press queue for Frontline, you’ve chosen to play it. So play it. It was so normal in local network pvp games like CS:GO for people who are close friends to scream at each other and every match was so intense and competitive. If someone back then stood in the middle of people playing like that and smugly told them that theyre insane because they just dont get his namaste kumbaya take on things.. I'd be the first to throw my drink at them telling them to get out. You're not being edgy with your approach, not you, and not the many frontline players who share it.

    I also want to remind you, or anyone who doesn't know, that many players play FFXIV mainly for the PVP. Its the joy they get out of the game. It's the main way they spend their time. I don't think any of them would appreciate someone coming into the time they choose to have fun, and putting that at risk for them. You know.. the same way a prog liar would join your PF and suck the dopamine from the 7 people theyre with until its depleted. Don't be that person. When they're serious, and purposeful, that's them wanting to win, like how you want to clear the savage tier when you do. I can go on and on. Check yourself.

    I wonder how a post in the PvE forums would go over if I use the same narrative you are about savage and ultimate. Probably will get lectured to death about how respecting other people's time is virtuous and how me being chill about it means I am (insert very bad trait here).
    (9)
    Last edited by spoo; 09-05-2025 at 07:00 PM.

  2. #2
    Player
    Vatom's Avatar
    Join Date
    May 2020
    Posts
    548
    Character
    Vatom Basilisk
    World
    Midgardsormr
    Main Class
    Samurai Lv 100
    This is a lot to unpack spoo, on a phone. I will get back to this
    (1)
    Last edited by Vatom; 09-06-2025 at 05:28 AM.
    Free the Glam!, Duel Pistols (Gunner)?

  3. #3
    Player
    Vatom's Avatar
    Join Date
    May 2020
    Posts
    548
    Character
    Vatom Basilisk
    World
    Midgardsormr
    Main Class
    Samurai Lv 100
    Quote Originally Posted by spoo View Post
    In high-end raids, seriousness is the default. Focus is assumed, scrutiny is constant, and if you cause wipes you eat the shame. Nobody pretends it’s life or death—we all know we’re whacking a 3D model and not curing cancer. Yet for some reason the seriousness is so okay doing that and only that. Because reasons.

    Frontline has the same contract. It runs on calls, timing, and coordinated execution. Queueing then acting shocked that people want to actually play is like walking into a pickup soccer match and announcing you’ll stroll because it’s “not that deep.” causing the match to fail then just acting like your friends are crazy for being upset at you because you stole what would have otherwise been 20 minutes of fun for everyone, because you wanted to express how chill you think life should be. The double standard is wild: intensity/seriousness is praised in Ultimate/savage, mocked in Frontline.

    No one’s saving the world here. Wanting to win doesn’t need a grand cause. For many of us, the joy is playing well together and sharing a clean execution. Treating Frontline as disposable erases the players who log in mainly for PvP.).

    I get the appeal of wanting Frontline to feel like a true war — I really do. PvP shines when there’s coordination and intensity. But the mode itself just doesn’t reinforce that level of competitiveness.

    Frontline is built as casual content. Rewards push people in for daily EXP, and the scale/chaos means one player’s performance rarely decides the outcome. You can even earn Battle High without a single kill, and the mode has extra PvP actions that don’t exist in CC specifically to make it less punishing. It’s designed for accessibility, not esports-level play.

    That’s why no one is obligated to treat it like Savage or Ultimate. Players queue for many reasons — fun, EXP, dailies, testing a job — all of which are valid because the system itself allows them. If someone wants a guaranteed competitive environment, ranked CC or community events are the right place for it.

    Frontline, by contrast, is intentionally casual. Expecting raid-level seriousness from a mode that was never designed for it just sets everyone up for frustration.

    I understand your emotional about this try to not direct it at me and look at the whole. Cause you don't know how I play, and I don't know how you play. Refer back to my ps
    (2)
    Last edited by Vatom; 09-06-2025 at 07:24 AM.
    Free the Glam!, Duel Pistols (Gunner)?

  4. #4
    Player
    ChrysOCE's Avatar
    Join Date
    May 2022
    Posts
    447
    Character
    Chrys Anthemum
    World
    Bismarck
    Main Class
    Warrior Lv 100
    Quote Originally Posted by spoo View Post
    snip
    Perfect post, wish I could give it more thumbs up
    (0)