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  1. #31
    Player
    hydralus's Avatar
    Join Date
    Jun 2016
    Posts
    1,228
    Character
    Keiho Fukiku
    World
    Balmung
    Main Class
    Warrior Lv 50
    Quote Originally Posted by Rein_eon_Osborne View Post
    M3N gave less than 200pts while E12N gave more than 200pts. I'd like to bet it's a mix between old-new and average estimated clear time.

    TAPB for example gives 999pts while Jeuno didn't even reach 800pts.
    Yeah it's definitely based on average clear time. Spamming trials I got about 50 points for shiva hard mode while the chrysalis was around 130. And no it doesn't go up based on whether or not it takes longer, they probably just have a flat amount based on whatever internal metrics they have.
    (1)

  2. #32
    Player
    ehbiwtf's Avatar
    Join Date
    Dec 2021
    Posts
    25
    Character
    Dacien Fernandez
    World
    Mateus
    Main Class
    Dark Knight Lv 90
    Doesn't seem worth spamming a bunch of runs with how low the base rate is for everything except alliance raids. Better off just doing 1 each, once a day. Alliance raids you could get lucky and finish in what, 11 or 12 runs? Could be looking at over 100 normal raids without the bonus. lol
    (0)

  3. #33
    Player
    VeyaAkemi's Avatar
    Join Date
    Nov 2022
    Posts
    804
    Character
    Veya Akemi
    World
    Marilith
    Main Class
    Viper Lv 100
    Quote Originally Posted by ehbiwtf View Post
    Doesn't seem worth spamming a bunch of runs with how low the base rate is for everything except alliance raids.
    High-level Roulette is also perfectly fine, the bonus seem to be consistently 376, so if you got ~800 out of your daily roulette, over half of that will be from the instance alone, raids can be fine since even an Alex raid will give ~145 and those are like 4-5 minutes, so the time-payout benefit is still high, trials are a crapshoot though, can range from 50 to over 200, and overall seem to suffer the highest variance.
    (0)

  4. #34
    Player
    Toutatis's Avatar
    Join Date
    Dec 2021
    Posts
    1,015
    Character
    Marshmallow Puff
    World
    Excalibur
    Main Class
    Warrior Lv 82
    Quote Originally Posted by VeyaAkemi View Post
    High-level Roulette is also perfectly fine, the bonus seem to be consistently 376, so if you got ~800 out of your daily roulette, over half of that will be from the instance alone, raids can be fine since even an Alex raid will give ~145 and those are like 4-5 minutes, so the time-payout benefit is still high, trials are a crapshoot though, can range from 50 to over 200, and overall seem to suffer the highest variance.
    30 for trials if you get the ARR relic weapon chimera (I got it twice). If anything needs to be increased it's trials. It's not only duty time but it's the combined duty and with wait time that makes this especially painful.
    (0)

  5. #35
    Player
    AmiableApkallu's Avatar
    Join Date
    Nov 2021
    Posts
    1,190
    Character
    Tatanpa Nononpa
    World
    Zalera
    Main Class
    White Mage Lv 100
    Quote Originally Posted by AmiableApkallu View Post
    I might guess that the base aether is based on how long the specific instance typically takes, and that the bonus aether is based on trying to make it so that each of the four roulettes gives roughly the same total aether once per day assuming some typical amount of base aether.

    Unfortunately, the Alliance Raid roulette has the most disparity when it comes to run times, and hence the most disparity in base aether.
    With some more data, it's looking to me like this is pretty much the case:

    Code:
    Bonus, Roulette, Instance, Time taken, Base Aether, Bonus Aether, Total Aether, Base Aether per minute
    
    Daily, Alliance Raid, Void Ark,          19min, 492, 101, 593, 26
    Daily, Alliance Raid, Orbonne Monastary, 31min, 860, 101, 961, 28
    No,    Alliance Raid, LotA,              18min, 374,   0, 374, 21
    No,    Alliance Raid, LotA,              16min, 374,   0, 374, 23
    No,    Alliance Raid, Syrcus,            15min, 356,   0, 356, 24
    
    Daily, Normal Raid,   O12N,               6min, 171, 614, 785, 29
    Daily, Normal Raid,   P3N,                5min, 130, 614, 744, 26
    No,    Normal Raid,   01N,                4min, 104,   0, 104, 26
    
    Daily, Trials,        Big Bridge,         3min,  74, 614, 688, 25
    Daily, Trials,        Thornmarch,         4min,  96, 614, 710, 24
    
    Daily, x0 Dungeons,   Aetherfont,        14min, 406, 376, 782, 29
    Daily, x0 Dungeons,   Kugane Castle,     14min, 364, 376, 740, 26
    No,    x0 Dungeons,   ???,               16min, 477,   0, 477, 30

    • The daily bonus is fixed per roulette.
    • Each roulette nets you 700-800 aether with the daily bonus, excluding the Alliance roulette, whose base aether varies wildly because run times vary wildly.
    • The amount of aether per minute in the instance is roughly 25-30, though perhaps lower for lower level content such as LotA.

    Which is to say, it's feeling to me like SE set the aether numbers reasonably consistently across the roulettes, except for taking into account the fact that LotA and Syrcus are memes at this point. (And they almost certainly ignored the wildly varying times spent waiting for a queue to pop.)
    (2)

  6. #36
    Player
    SalamanderIX's Avatar
    Join Date
    Sep 2017
    Posts
    160
    Character
    Lucida Sans
    World
    Famfrit
    Main Class
    Dark Knight Lv 100
    From what I've heard the problem seems to be more about the weight of some of the duties compared to others.
    Because the alliance raids take longer, they have a much higher value than the others. The Nier raids are worth up to 999 points. So the +103 makes sense in this case.
    However, the ARR alliances which take 15 minutes, only reward about 350 points. Because you'ld be getting 350 + 103 opposed to say the 250 + 600 for high-end dungeons, and because almost all Alliance Roulettes end up being Crystal Tower, it's an issue. Even Stuff that takes slightly longer than Crystal Tower seems to get a lot more, Royal City got me 650, and that's a 20 minute duty. +5 minutes is 200 points better?

    Although all this speaks more to the issues with Crystal Tower generally, it's a dog water duty that isn't fun. People dodge it. After everybody is done the relic stage, it's still going to be awful.
    (0)
    Last edited by SalamanderIX; 09-05-2025 at 08:55 AM.

  7. #37
    Player
    ZephyrMenodora's Avatar
    Join Date
    Oct 2014
    Location
    Gridania
    Posts
    2,366
    Character
    Zephyr Menodora
    World
    Zalera
    Main Class
    White Mage Lv 100
    System is fine and if RNG means it takes a few more Roulettes, who cares? At worst it takes a few more roulettes and this is all we have to do for this patch and then it's back to tomes.

    While getting ARR is annoying, they should be weighted less as you can sleepwalk through them. Nier is still intense for a lot of players with your active engagement taking a lot more effort.

    Some people are already completely done on Reddit.
    (0)

  8. #38
    Player
    AmiableApkallu's Avatar
    Join Date
    Nov 2021
    Posts
    1,190
    Character
    Tatanpa Nononpa
    World
    Zalera
    Main Class
    White Mage Lv 100
    Quote Originally Posted by AmiableApkallu View Post
    *snip*
    The base aether for any given instance also appears to be to be fixed, so basically, the amount of time it takes you to complete this one-time grind step of the relic is entirely dependent on how long it takes for your queues to pop and whether the party you end up with is S-tier professionals vs. crayon-eating bots.
    (0)

  9. #39
    Player
    ACE135's Avatar
    Join Date
    Sep 2013
    Posts
    1,126
    Character
    Minah Denma
    World
    Ragnarok
    Main Class
    Archer Lv 100
    Instead of wanting to increase the aether for alliance roulette, how about decreasing the aether from the other ones so you have more to do?

    Sometimes I have the feeling that for some people even the slightest time investment is already too much, so everything has to be done as fast as possible no matter what or else it's bad "content".
    (1)
    Last edited by ACE135; 09-05-2025 at 09:55 AM.

  10. #40
    Player
    JadeCurtiss's Avatar
    Join Date
    Jul 2024
    Posts
    79
    Character
    Naoto Seijima
    World
    Famfrit
    Main Class
    Paladin Lv 100
    What people are missing is the amount is duty specific. And since Crystal Tower (which gives the lowest amount) is so common, it's going to be skewed.
    (0)

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