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  1. #1
    Player
    Cidel's Avatar
    Join Date
    Jun 2012
    Location
    Bastok
    Posts
    1,518
    Character
    Cidel Paratonnerre
    World
    Hyperion
    Main Class
    Astrologian Lv 100
    Quote Originally Posted by Mikey_R View Post
    For me, a good relic step is one that forces you to, or, at least encourage you to participate in content you might have put down to help you in completing the relic weapon...

    *snip*

    ...Collecting tomes is nothing special and whilst it can be part of a step, there has to be something else to accompany that grind.
    I'm also largely of this opinion, excluding the old "Light steps."

    Conceptually, the Book steps give us a reason to tackle several different content ranging from a specific dungeon/trial to a specific FATE in a sort of checklist. I wouldn't want a 1-to-1 copy-paste repeat of the Book step (what with the hard-to-spawn FATEs), but the concept is there; between asking us to revisit several dungeons and normal mode trials we maybe haven't seen in years, maybe killing mobs like a hunt log, or completing certain FATEs. Heck, there's no reason why they couldn't have added OC FATEs /CEs and trash mobs to that; it would have made sense here.

    And yes, the item collection steps utilizing various currencies would have been preferable. Not only did it give you a variety of ways to collect what you needed, but it made some dead/dying content relevant again. Beast tribe quests feel largely useless once you've hit penultimate rank; I don't feel motivated to keep going for what is essentially a glorified "thank you" cutscene. Why not put something worth spending their currency on in there? They could even consider using Cosmic Exploration tokens as an outlet to buy something for this step as well. Heck, even PvP wolf marks could purchase one of them. One of the items could be sold for the Hunt nut currency. They seemed to approach this type of relic step with the bicolor gemstone and gil vendor being involved, but then decided to shoehorn omnicrafters in for the rest of the way because why not?

    I just remember the old Light steps such as the Nexus relic for example, as people mind-numbingly farming whatever trial PF found to be the most time-efficient level of light ad nauseum, not unlike EX farming. That was even more boring to me than a tomestone grind, because you would repeat like some random Alexander raid 10 times or so until you had enough or the party disbanded.

    People are calling this current DT step a "Light" step, but I don't find it at all like previous Light steps, and in fact appreciate the randomness of doing roulettes I normally don't even have to bother with and seeing dungeons/fights I forgot existed. Time will tell if I still feel that way about Alliance roulette, got lucky with a Jeuno this morning. I haven't done Crystal tower/LoA in over a year, so I'll be immune to the burn-out longer.

    Doing each roulette a day each is fine with me, but if people want to grind these roulettes out, the option is there for them. I much prefer this method over their God-awful RNGatma, because I can see tangible progress to my goal and everyone's effort is rewarded the same for the most part.
    (1)

  2. #2
    Player
    Basteala's Avatar
    Join Date
    Apr 2022
    Posts
    484
    Character
    Basteala Thayne
    World
    Mateus
    Main Class
    Gladiator Lv 90
    You know what I'd really like? An optional dungeon with a relatively high difficulty (akin to ARR Hard dungeons or the like), themed around OC, to unlock something you need.
    (1)

  3. #3
    Player ViinaS's Avatar
    Join Date
    Jul 2024
    Location
    As far away from Dawntrail as possible
    Posts
    172
    Character
    Viina Sixstep
    World
    Shiva
    Main Class
    Bard Lv 100
    Honestly?
    There are 2 thing I just don't wanna see in a Relic Grind:

    - Fate Farming
    - RNG Grinds wiht low odds.

    And the DT Relic has both of these already as the first step.
    Which means I absolutely despise this Relic from the get-go.

    Easily my second msot hated one except the ARR one (so far)
    (1)

  4. #4
    Player
    Gurgeh's Avatar
    Join Date
    Dec 2021
    Posts
    710
    Character
    Enceladus Orbilander
    World
    Spriggan
    Main Class
    Scholar Lv 58
    Each week an a single extreme is selected.
    It is level synced to enable the full job suites to be used.
    Echo is enabled.
    You can only queue in parties maximum of four.
    (full parties are not eligible for rewards)
    Anyone who abandons without vote, or who DCs before the hour is up, is locked out for 24 hours.

    Old extremes with full cap gear, and echo, are very easy. I think? I assume if I can do them they are easy.

    (no I don't care if unreals aren't interesting afterward. Unreels are a cheap waste of old content as far as I'm concerned. Everyone should have a fortnightly, echo duty finder extreme with full job kits to run. Semi casual blind prog, but a a little challenging. How few echos can you clear with?)
    (0)
    (back for the free 4 days. M1, M2, M3 were great. Monster hunter normal trial was amazing. But until X-DC PF is implemented and the casual game is invested in, there is no point in making new social contacts that will leave again, so while I've had fun re-running instances until I've got one piece of gear, I'm done after a day, and I've no reason to sub for even a full week.)

  5. #5
    Player Ardeth's Avatar
    Join Date
    Apr 2016
    Location
    Ul Dah
    Posts
    1,099
    Character
    Guy Friedman
    World
    Halicarnassus
    Main Class
    Bard Lv 100
    Not dogshit RNG.
    (1)

  6. #6
    Player
    Nero-Voidstails's Avatar
    Join Date
    Nov 2023
    Posts
    903
    Character
    Nero Tsukimi
    World
    Zalera
    Main Class
    Gunbreaker Lv 100
    two thing one could be related to LVL the other LV 100 stuff because well right now we are forces on synced thing. again
    (0)

  7. #7
    Player
    Wasselin's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    408
    Character
    Wasselin Kainz
    World
    Faerie
    Main Class
    White Mage Lv 100
    There has never been a relic step that some portion of the community hasn't hated.
    (2)

  8. #8
    Player
    Ajantisz's Avatar
    Join Date
    Aug 2021
    Posts
    22
    Character
    Serana Volkihar
    World
    Ravana
    Main Class
    Gunbreaker Lv 100
    Firstly, it should never be player crafter/gatherer requiring max level and certain special lore books and a bank of mats, or needing to go to the Market Board and getting gouged. Sqex as seems to be their playbook lately are out of touch with their players and how the game plays communally. First step of 7.31 relic is terrible and shows how little they know their own game. It literally is harmful to casual or weekend only players who don't/can't craft with the time available, and dont have large wallets of gil. It is a completely foreseeable bottleneck that will only get worse as time goes on or if new players join and want to make a DT relic and get c*ckblocked by no mats on MB or having to level DoH jobs. Just utter lack of future consideration...

    On to what a relic step should be, let's disregard the awful first step and imagine Sqex weren't so stupid as to have implemented that one look at it in teh context of the current content.

    We have Occult Crescent and the outside world content. The "Light" farm itself is not a big deal, tedious though, it very much could have been improved. For example if I had have had design oversight for it I would happily leave the current roulettes method available for those who don't want to do OC. In Occult Crescent for those on the 7.31 relic step taking on CE/Fate's on the 3 base skills having Phantom jobs Knight, Bard, Monk - I havent forgotten Treasure Hunter - (so that it is available for everyone even if they didn't farm atmas from OC and are completely fresh and has future availability) would reward perhaps 33% of basic reward (eg if you aren't doing roulette with daily bonus) of 3 out of 4 of the anima types and for a specific attuned job would reward 100% anima and the bonus when in particular area's of the map (similar to the Atma regions). So for instance of the 4 types in the wheel the north Orb could when on Phantom Bard generate 33% for the west, south and east animas and 100% for the north as it is attuned. Similarly for the other phantom jobs (Knight perhaps west, and Monk east) with the exception of Treasure Hunter which generates 35% for all 4 but the treasure sense (or an anima sense?!) can detect anima nodes around the zone which can be tapped for extra South type anima (may require slight upgrade to TH to unlock anima sense skill or something in place of Treasure Sense). This N/E/S/W break up with the jobs would also apply to the bonus CE/Fates for each job. These nodes pop up after clearing CE's at perhaps 25-35% spawn chance (hell they could be from pots, carrots of silver chests instead when opened on Treasure Hunter). Killing Forked Tower final boss rewards 500 of each anima (although this could be too onerous and perhaps having each boss give out ~100 anima of each type instead so groups can farm first boss only if they want and corridors for sanguinite). After the Light farm sure, the 1500 tomes is the final and repeated step. This way at least makes Occult Crescent see some life other than degens after the extreme pots achieves etc.

    I could also as a more off the wall option have seen, give Treasure Hunter at rank 10 a new skill "Mime" that let's them copy a skill from a legit phantom job so a full party of Treasure Hunters with proper planning and job rotation in the entrance of Forked Tower could create a set up where they can clear forked tower as a full TH party and get bonus anima
    (0)
    Last edited by Ajantisz; 09-03-2025 at 12:55 PM.

  9. #9
    Player
    Dastan's Avatar
    Join Date
    Oct 2023
    Posts
    66
    Character
    Dastan Twillane
    World
    Leviathan
    Main Class
    Paladin Lv 100
    What someone will hate, another person will enjoy it. Which is why you can't ever win.

    And I don't mind what the steps are now. It's just time consuming, which is the entire point of them.

    I have one ARR relic and I'm not going for any others because of the way it's designed. At least with this, I'm passively gaining progress by doing what I was going to do anyways. Play the game.

    But then again, I've also mostly enjoyed Dawntrail so far. It's been the most fun I've had in this game. Especially the dungeons and raids. So I don't mind doing them.
    (0)

  10. #10
    Player
    Curisu's Avatar
    Join Date
    Jul 2017
    Posts
    1,127
    Character
    Chryden Speakel
    World
    Odin
    Main Class
    Blue Mage Lv 80
    I really liked the SHB relic but without having to hoard a lot of Inventory space and the need to have multiple quests open.
    If I want to, I could actively farm specific steps and Items. Or I just play the game and get all items passively.

    Thats why I was kinda happy about seeing a Task for the current relic step. I hoped it was a permanent thing that I have to charge by playing the game and then use charges for relic weapons.
    Yes, I know it is just like a Tome grind, but it does not feel fulfilling to farm a currency you would have farmed anyway.
    (0)

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