Page 11 of 12 FirstFirst ... 9 10 11 12 LastLast
Results 101 to 110 of 116

Hybrid View

  1. #1
    Player
    VerdeLuck's Avatar
    Join Date
    Jan 2022
    Posts
    1,119
    Character
    Ymir Bombullshale
    World
    Halicarnassus
    Main Class
    White Mage Lv 100
    The combat relic requiring max level crafters is such a weird and silly requirement to have. I don't know what was going through their heads when they set this up. Are they going to put an item for the crafter relics behind savage next?
    (3)

  2. #2
    Player
    Raoabolic's Avatar
    Join Date
    Nov 2016
    Location
    Bastok
    Posts
    2,119
    Character
    Raogrimm Ironfist
    World
    Coeurl
    Main Class
    Fisher Lv 90
    Quote Originally Posted by VerdeLuck View Post
    The combat relic requiring max level crafters is such a weird and silly requirement to have. I don't know what was going through their heads when they set this up. Are they going to put an item for the crafter relics behind savage next?
    Their line of reasoning was probably, "Oh, this lv 100 relic should involve lv 100 crafting. If they don't have a lv 100 crafter they can always talk to other players for this step. It's an MMO after all!", lol.
    (2)

  3. #3
    Player
    Arrius's Avatar
    Join Date
    Mar 2014
    Posts
    1,231
    Character
    Mirn Armaya
    World
    Shiva
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Raoabolic View Post
    Their line of reasoning was probably, "Oh, this lv 100 relic should involve lv 100 crafting. If they don't have a lv 100 crafter they can always talk to other players for this step. It's an MMO after all!", lol.
    My FC has a few dedicated crafters and gatherers, so they made all the crafting stuff for free for the members.
    We also do a Fate Saturday so we can tour a bit and get the bicolor gems for those who don't have enough right now.

    It's good to be connected, eh?
    (6)

  4. #4
    Player
    BokoToloko's Avatar
    Join Date
    Jan 2017
    Posts
    409
    Character
    Boko Toloko
    World
    Shiva
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by VerdeLuck View Post
    The combat relic requiring max level crafters is such a weird and silly requirement to have. I don't know what was going through their heads when they set this up. Are they going to put an item for the crafter relics behind savage next?
    This is like saying needing potions and food are silly requirements for raiding because you need to craft them. Crafters aren't supposed to be an isolated bubble apart from combat content. Completely the opposite, as matter of fact, as a very sizeable portion of the crafting log is combat gear.

    Quote Originally Posted by ZephyrMenodora View Post
    ARR had things I had to buy on the marketplace as I hadn't done any crafting. A green weapon with a materia on it or something. HW had some pieces you could buy with crafter scripts; not sure if you can get them another way since I always just used scripts.
    There was also one of the early stages of the Anima weapons where you had to get a number of components, some of them could be either crafted (and, at the very beginning, it needed a craffer with soul crystal and to be HQ) or bought with a sizeable amount of GC Seals
    (2)
    Last edited by BokoToloko; 09-04-2025 at 02:28 AM.

  5. #5
    Player
    Rein_eon_Osborne's Avatar
    Join Date
    Jun 2020
    Location
    Shadowflare - Ward Miasma II, Plot Broil IV
    Posts
    4,106
    Character
    Mira Clearweaver
    World
    Jenova
    Main Class
    Conjurer Lv 90
    Didn't ARR and HW have cap level crafter tidbits, too? DoH/L back then were also way more evil & less accessible, lol.

    During post EW patches, I recall some players calling for ARR/HW-styled relic grind, so Ig that's why?
    (2)

  6. #6
    Player
    ZephyrMenodora's Avatar
    Join Date
    Oct 2014
    Location
    Gridania
    Posts
    2,390
    Character
    Zephyr Menodora
    World
    Zalera
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Rein_eon_Osborne View Post
    Didn't ARR and HW have cap level crafter tidbits, too? DoH/L back then were also way more evil & less accessible, lol.

    During post EW patches, I recall some players calling for ARR/HW-styled relic grind, so Ig that's why?
    ARR had things I had to buy on the marketplace as I hadn't done any crafting. A green weapon with a materia on it or something. HW had some pieces you could buy with crafter scripts; not sure if you can get them another way since I always just used scripts.

    I guess even though I have level 100 crafters now, when I saw it needed 12.5K quality and durability of 35 to work with after I gathered everything, I decided to just buy the pieces for this relic. I think I spent about 3 million to get the array. If I waited it already would have been a lot less with how prices are going. (Most of that cost was the 600 bicolor gemstone item as I really don't feel like grinding fates).
    (0)
    Last edited by ZephyrMenodora; 09-04-2025 at 02:15 AM.

  7. #7
    Player
    Turtledeluxe's Avatar
    Join Date
    Feb 2023
    Posts
    1,267
    Character
    Kinda Hungry
    World
    Siren
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by XtremePrime View Post
    This!

    People extremely often forget that this is still a multiplayer game. They saw a craftable item and they scoff and groan "now I gotta craft this". No you don't, you can gather the materials if you hate crafting, and if you hate gathering too you can buy the materials with the gil you get from roulettes and then get someone at the end to craft it for you, or just straight up purchase it from the MB.
    After looking into the relic steps myself (have not done them because unsubbed) in greater detail, I think the complaints are overblown. For the most part, these steps are exactly what a relic grind should be. The only things I dislike about it are the over reliance on RNG (where applicable) or grinds lacking options (aetherway).

    I feel like for example, you could give people some alternative ways to complete the aetherway, such as completing a specific set of hunting logs daily the open world, or a set of gathering requests. I think having a few options available that give small rewards toward progress might help break up the grind a bit.

    I do understand their goal here is getting the roulette more active, which is why if they do offer more activities that give progress, they may need to slightly heighten the point requirement.
    (1)
    Last edited by Turtledeluxe; 09-04-2025 at 03:31 AM.

  8. #8
    Player
    PaulH's Avatar
    Join Date
    Aug 2013
    Location
    Uldah
    Posts
    255
    Character
    Dru Hutton
    World
    Odin
    Main Class
    Scholar Lv 100
    I am assuming that if a second weapon is to be progressed, do we have to repeat all the steps in this patch again? E.g. components and farming light.
    (0)

  9. #9
    Player
    Arrius's Avatar
    Join Date
    Mar 2014
    Posts
    1,231
    Character
    Mirn Armaya
    World
    Shiva
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by PaulH View Post
    I am assuming that if a second weapon is to be progressed, do we have to repeat all the steps in this patch again? E.g. components and farming light.
    None. The orbs are specifically made for the forge to work the relics. So it will then go back like before - Get 3x Waxing Arcanite per weapon you already posses which you want to upgrade, 500 tomes each. From the same NPC you got the ones from the previous step.
    (0)

  10. #10
    Player
    PaulH's Avatar
    Join Date
    Aug 2013
    Location
    Uldah
    Posts
    255
    Character
    Dru Hutton
    World
    Odin
    Main Class
    Scholar Lv 100
    amazing thank you
    (1)

Page 11 of 12 FirstFirst ... 9 10 11 12 LastLast