Baldesion Arsenal doesn't have a normal mode and it's totally accessible to casual players. It isn't hard anymore with proper preparation and some communication. Delubrum Reginae normal just feels flat in comparison, just another normal dungeon.
Baldesion Arsenal doesn't have a normal mode and it's totally accessible to casual players. It isn't hard anymore with proper preparation and some communication. Delubrum Reginae normal just feels flat in comparison, just another normal dungeon.
BA is accessible because elemental armour makes you so incredibly powerful
A full set of elemental armour halves your damage taken and almost triples your damage given
Arcanauts armour doesn’t decrease your damage taken and current OC BIS only increases your damage by 40% (majority of which comes from mastery stacks). Even if they doubled the gear stats in north horn (so either increasing the left side to +5 or adding +2 accessories with the same stats) then 52% from mastery stacks and 27% from gear equals 98% more damage but still no reduction in damage taken
Then when you factor in it’s almost never enrage you actually die to in forked rather being mechanics and this theoretical +26 mastery stacks and all +2 gear being way less accessible than elemental gear and it’s just…..you aren’t going to outscale forked unless they dump SAM entirely as the flat high damage job that does nothing else and introduce something massive like flare star and even then you will have to clear mechanics like fire towers or bridges which don’t care about DPS
Last edited by Supersnow845; 09-04-2025 at 05:04 PM.
As a healer main in this game for nigh on 14 years all I can say is that I’m tired. My role has been eroded of complexity and expression for 3 expansions. I’ve watched the tanks do my role for me for 2 expansions and my feedback and critiques continue to fall on deaf ears.
I have no idea who modern healers are designed for but I know now it’s not me. This is the first expansion I’m truly considering dropping the healer role and not returning, so if that was the goal- congratulations I guess
Baldesion Arsenal is almost entirely "normal mode" level of mechanics and doesn't have a hard cap on how many times you can be resurrected. And as Supersnow already mentioned, the Eureka-specific equipment neuters it even more, allowing some mistakes to be survivable. Forked Tower is full of modern Extreme/Savage level mechanics and and body checks all over the place, with a hard cap of 3 resurrections per person.
|
![]() |
![]() |
![]() |
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.