Quote Originally Posted by Supersnow845 View Post
I don’t get this logic about the silver grind being too slow. Like if you massively sped up the silver grind what would you do? Run out of content faster?

Like the problem that OC is bad is totally fair. But why are people’s solutions always “make it shorter” rather than “fix why it’s bad”. Like I have 12 mastery stacks and a full set of +2 gear doing the most damage possible in OC and I’m sitting here going “yeah OC has ALOT of flaws but I kinda wish the gear took longer so the content stretched further and they made it more interesting”

Not sitting here going “damn I wish I could get all the silver in 10 minutes and leave”
I mean, to be fair… a lot of people came here and offered suggestions for what would make it better, especially the Tower. But all they really did was fix the entry method, they didn’t solve the issue of a lack of repeatable dungeon content, making the Tower still feel out of reach for many. And that kills the enthusiasm for the zone, because the focal point that everything leads towards isn’t readily clearable and easy enough to run on loop for its rewards, like Bozja. Not only that, but it doesn’t have special CEs tied to the relics like Eureka did either. They already used all the CEs and Fates for the atma stage, there’s no room to even put another OC relic step in for stage 2.

Sure I’d much prefer OC be improved and the Tower actually get its Normal mode especially, and I’ve been quite vocal about that. But failing that, it’s easy to see why others feel the zone is pointless and just want to get it over with as quickly as possible, get the rewards they can and move on to something else. Pretty much the same thing Chaotic suffered from, for similar reasons.