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  1. #11
    Player
    MsMisato's Avatar
    Join Date
    Dec 2013
    Location
    Limsa Lomensa
    Posts
    867
    Character
    Khloe Lafihna
    World
    Balmung
    Main Class
    Pugilist Lv 64
    Quote Originally Posted by Wasselin View Post
    Okay but like birds can ride air currents. Not people. No matter how much you wave your hands around, you will just fall straight down.
    nah the moment everything had flight mount wise, all lore logic went out the window in this game.
    (2)

  2. #12
    Player
    JadeCurtiss's Avatar
    Join Date
    Jul 2024
    Posts
    79
    Character
    Naoto Seijima
    World
    Famfrit
    Main Class
    Paladin Lv 100
    Really, I think the biggest problem is the sleeves on Prishe's armor are the wrong shade of purple.
    (2)

  3. #13
    Player
    Tulvi's Avatar
    Join Date
    May 2022
    Posts
    82
    Character
    Tulviel Norolim
    World
    Balmung
    Main Class
    Bard Lv 100
    Not really a problem, since this has been in many duties before - giant leaps, teleport, realms shift etc.

    My huge problem with Alliance Raids for some time now (EW) included, is complete lack of alliance mechanics. Out of 12 (?) boss encounters in both DT alliance raids, I can only remember one alliance mechanic when each alliance had to target different boss in the first walk.

    Where did alliance mechanics go and why?!
    (2)

  4. #14
    Player
    Wasselin's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    359
    Character
    Wasselin Kainz
    World
    Faerie
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Tulvi View Post
    Not really a problem, since this has been in many duties before - giant leaps, teleport, realms shift etc.

    My huge problem with Alliance Raids for some time now (EW) included, is complete lack of alliance mechanics. Out of 12 (?) boss encounters in both DT alliance raids, I can only remember one alliance mechanic when each alliance had to target different boss in the first walk.

    Where did alliance mechanics go and why?!
    I did mention that it's been a trend. So many duties we fall from unimaginable heights and just land without getting hurt at all. It's bizarre, when they could at least invent a reason why we don't die.

    And that's a good point about alliance mechanics. I like when the different parties get split up for a little bit. It reminds me of FFVI.
    (0)

  5. #15
    Player
    NanaWiloh's Avatar
    Join Date
    Aug 2015
    Posts
    2,458
    Character
    Nana Wiloh
    World
    Lamia
    Main Class
    Astrologian Lv 100
    This is a game not reality. Logic does not need apply if ever. And this is not and alliance problem, it's a problem you have with the raid.
    (1)
    Last edited by NanaWiloh; 09-01-2025 at 04:36 PM.

  6. #16
    Player
    EchoingPulse's Avatar
    Join Date
    Aug 2024
    Posts
    100
    Character
    Miyoko Hakari
    World
    Brynhildr
    Main Class
    Samurai Lv 100
    My biggest and only problem with the new Raid is the sheer amount of effect nonsense that's goin on. Half of which isn't needed. My poor GPU keeps screaming at Faithbound Kirin.
    (1)

  7. #17
    Player
    Underscore's Avatar
    Join Date
    Apr 2024
    Location
    Gridania
    Posts
    292
    Character
    Exia Lupus
    World
    Spriggan
    Main Class
    Ninja Lv 100
    Remember when Byakko launched us hundreds of meters into the air and we skydived through a tornado with no parachute and took zero damage upon violently crashing into the ground?
    (0)
    Bring back 6.0 Dragoon. I want my job back.

  8. #18
    Player
    NanaWiloh's Avatar
    Join Date
    Aug 2015
    Posts
    2,458
    Character
    Nana Wiloh
    World
    Lamia
    Main Class
    Astrologian Lv 100
    Quote Originally Posted by Underscore View Post
    Remember when Byakko launched us hundreds of meters into the air and we skydived through a tornado with no parachute and took zero damage upon violently crashing into the ground?
    Or Dragoons leaping impossibly high into the air and coming down with the force of a missile? And lets not forget standing on the moon where no breathable air exists?
    (0)
    Note: Taking advice from a players alt, is like taking advice from a voice in a dark room. Criticism is a two way street remember that!!

  9. #19
    Player
    SalamanderIX's Avatar
    Join Date
    Sep 2017
    Posts
    105
    Character
    Lucida Sans
    World
    Famfrit
    Main Class
    Dark Knight Lv 100
    It's a Final Fantasy trope. There's a lot of incredibly long falls that were survived. They always survive the fall, even that one into the planet's core.

    I think it's because Hironobu Sakaguchi has a fear of heights, at least I recall reading somewhere that this was the case.
    (0)

  10. #20
    Player
    Valence's Avatar
    Join Date
    Oct 2018
    Posts
    4,423
    Character
    Sunie Dakwhil
    World
    Twintania
    Main Class
    Machinist Lv 100
    Quote Originally Posted by Raikai View Post
    Is that the biggest problem to you? :T

    To me is the storyline.

    It feels like I'm watching a movie divided by 2 commercials (even patches), because the part 1 and 2 storyline doesn't really have any big moments. Pretty much like Endwalker's too.

    Also, bothers me that the raids themselves are really just something "extra" to serve as background. What is the purpose of those raids? AFAIK the only relevant event that happened going into those fights was getting Prishe. The Shadow Lord, or the last boss from the 2nd installment could be literally anything from FFXI and would make no difference. Prishe aside, if you skipped those raid encounters, it wouldn't change a lot because the important events of the plot are all resolved in cutscenes outside of the raid.

    I don't remember it being this way for Shadows of Mhach, Ivalice or even Nier - all of the raids there had a pretty definite purpose, even when the last boss felt like filler. It always ended on a high note.
    They have stopped bothering with any explanation for a lot of optional content by now. Myth of the Realm had the Twelve tell us "just come fight us lol" for 3 alliance raid patches just because they had to make 3 alliance raids with fights.

    And to add insult to injury for that one, if you haven't played XI, you have no fucking idea what this is all about unlike the Twelve. Feels like I'm being forced into the skin of a story skipper.
    (1)
    Secretly had a crush on Mao

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