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  1. #1
    Player
    FuturePastNow's Avatar
    Join Date
    Nov 2023
    Posts
    469
    Character
    Kali Zeruel
    World
    Faerie
    Main Class
    Warrior Lv 100
    It's a video game. And I mean that in the meta sense, I'm pretty sure what's happening in the raids is an electrope video game that Sareel Ja either found or created (most likely found) and then turned the safeties off to make it a SAO you-die-in-real-life thing. The physics aren't gonna make sense
    (1)

  2. #2
    Player
    AmiableApkallu's Avatar
    Join Date
    Nov 2021
    Posts
    1,195
    Character
    Tatanpa Nononpa
    World
    Zalera
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Wasselin View Post
    I'm all for dynamic transitions, and I get that it's a fantasy game, but let's not stretch our suspension of disbelief for no reason.
    My friend on Etheirys, have you stopped to contemplate why boss arenas are perfect squares and circles, surrounded by death walls?
    (5)

  3. #3
    Player
    Ishe-P's Avatar
    Join Date
    Apr 2022
    Posts
    126
    Character
    Ishe Platinum
    World
    Diabolos
    Main Class
    Dancer Lv 100
    Very true. It's criminal they include such spectacle.
    (1)

  4. #4
    Player
    JadeCurtiss's Avatar
    Join Date
    Jul 2024
    Posts
    92
    Character
    Naoto Seijima
    World
    Famfrit
    Main Class
    Paladin Lv 100
    Really, I think the biggest problem is the sleeves on Prishe's armor are the wrong shade of purple.
    (2)

  5. #5
    Player
    Tulvi's Avatar
    Join Date
    May 2022
    Posts
    82
    Character
    Tulviel Norolim
    World
    Balmung
    Main Class
    Bard Lv 100
    Not really a problem, since this has been in many duties before - giant leaps, teleport, realms shift etc.

    My huge problem with Alliance Raids for some time now (EW) included, is complete lack of alliance mechanics. Out of 12 (?) boss encounters in both DT alliance raids, I can only remember one alliance mechanic when each alliance had to target different boss in the first walk.

    Where did alliance mechanics go and why?!
    (2)

  6. #6
    Player
    Wasselin's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    490
    Character
    Wasselin Kainz
    World
    Faerie
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Tulvi View Post
    Not really a problem, since this has been in many duties before - giant leaps, teleport, realms shift etc.

    My huge problem with Alliance Raids for some time now (EW) included, is complete lack of alliance mechanics. Out of 12 (?) boss encounters in both DT alliance raids, I can only remember one alliance mechanic when each alliance had to target different boss in the first walk.

    Where did alliance mechanics go and why?!
    I did mention that it's been a trend. So many duties we fall from unimaginable heights and just land without getting hurt at all. It's bizarre, when they could at least invent a reason why we don't die.

    And that's a good point about alliance mechanics. I like when the different parties get split up for a little bit. It reminds me of FFVI.
    (0)

  7. #7
    Player
    SalamanderIX's Avatar
    Join Date
    Sep 2017
    Posts
    282
    Character
    Lucida Sans
    World
    Famfrit
    Main Class
    Dark Knight Lv 100
    It's a Final Fantasy trope. There's a lot of incredibly long falls that were survived. They always survive the fall, even that one into the planet's core.

    I think it's because Hironobu Sakaguchi has a fear of heights, at least I recall reading somewhere that this was the case.
    (0)

  8. #8
    Player
    NanaWiloh's Avatar
    Join Date
    Aug 2015
    Posts
    2,520
    Character
    Nana Wiloh
    World
    Lamia
    Main Class
    Astrologian Lv 100
    This is a game not reality. Logic does not need apply if ever. And this is not and alliance problem, it's a problem you have with the raid.
    (1)
    Last edited by NanaWiloh; 09-01-2025 at 04:36 PM.

  9. #9
    Player
    Wasselin's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    490
    Character
    Wasselin Kainz
    World
    Faerie
    Main Class
    White Mage Lv 100
    Quote Originally Posted by NanaWiloh View Post
    This is a game not reality. Logic does not need apply if ever. And this is not and alliance problem, it's a problem you have with the raid.
    Right. They can invent anything. So why not give us a glider to go from airship to airship or a small trampoline to land on when we fall from a big height. They could even give us a quest where we learn some kind of magic to survive long falls, just like we learned to breathe underwater in stormblood.

    It wouldn't take much to make it more believable within the world of the game.
    (0)

  10. #10
    Player
    EchoingPulse's Avatar
    Join Date
    Aug 2024
    Posts
    101
    Character
    Miyoko Hakari
    World
    Brynhildr
    Main Class
    Samurai Lv 100
    My biggest and only problem with the new Raid is the sheer amount of effect nonsense that's goin on. Half of which isn't needed. My poor GPU keeps screaming at Faithbound Kirin.
    (1)

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