Page 2 of 3 FirstFirst 1 2 3 LastLast
Results 11 to 20 of 22
  1. #11
    Player
    Nero-Voidstails's Avatar
    Join Date
    Nov 2023
    Posts
    903
    Character
    Nero Tsukimi
    World
    Zalera
    Main Class
    Gunbreaker Lv 100
    ok to correct you tho only the first dungeon will be affected by limited LVL roulette because syrcus isn't part of the roulette and sadly if everyone use it it could actually kill the new player wanted to play with people and not bots
    (1)

  2. #12
    Player
    Seraph_Variel's Avatar
    Join Date
    Mar 2025
    Location
    Somewhere between Vana'diel and Eorzea
    Posts
    36
    Character
    Seraph Variel
    World
    Faerie
    Main Class
    Dragoon Lv 100
    Quote Originally Posted by RedLolly View Post
    I was mortified to discover that we can already skip the entire scale sequence against Nald'Thal in Aglaia, less than one expansion cycle later.

    Something about the syncing math has gone terribly wrong after the 100 cap.
    You could do that on the very next patch, sadly...
    (6)

  3. #13
    Player
    Frizze's Avatar
    Join Date
    Feb 2016
    Posts
    2,971
    Character
    Frizze Steeleblaze
    World
    Lamia
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by RedLolly View Post
    I was mortified to discover that we can already skip the entire scale sequence against Nald'Thal in Aglaia, less than one expansion cycle later.

    Something about the syncing math has gone terribly wrong after the 100 cap.
    Yeah, with good damage this was happening one patch later. By the end of the expansion, you needed to slow damage if you wanted a new player to see the scales. Im sure the higher level cap hasnt helped, but first alliance raids usually suffer this fate.
    (1)

  4. #14
    Player
    Kohashi's Avatar
    Join Date
    Jun 2024
    Posts
    667
    Character
    Lucaon Soho
    World
    Odin
    Main Class
    Sage Lv 100
    Quote Originally Posted by Tsiron View Post
    I don't know how many more Stone Vigils and Syrcus Towers while sitting at level 100 I can stomach...

    (yes I know they'll never do this because it would negatively impact low level players' experience, something they absolutely do not want...)
    It's even crazier when you have a full party of level 100 and you que it and you get those. Like, who designed this system?
    (3)

  5. #15
    Player
    Spiralgaia's Avatar
    Join Date
    Nov 2018
    Location
    Gridania
    Posts
    22
    Character
    Ejaux Daserain
    World
    Siren
    Main Class
    Dragoon Lv 100
    A friend and I have been leveling MCH together on alts. From level 30 to level 78 now, we haven't gotten a SINGLE dungeon that fit the level we were at. We ran Sastasha, Toto-rak, Stone Vigil and DD a RIDICULOUS amount of times, to the point that, in a fit of desperation upon getting Sastasha for the fifth time in a row at level 70-73, I abandoned the dungeon, which is something I never do.

    In all of that, the highest level dungeon we got was the Aery (lvl 55) and we ran it thrice in a row in Leveling Roulette.

    I understand the point of the ROULETTE. But the roulette, as it is, is not rouletting at all.
    (1)

  6. #16
    Player
    Nero-Voidstails's Avatar
    Join Date
    Nov 2023
    Posts
    903
    Character
    Nero Tsukimi
    World
    Zalera
    Main Class
    Gunbreaker Lv 100
    again limited leveling roulette is only for leveling roulette and work only if you have a full party if you are 3 sadly you open to lower then you might wish
    (0)

  7. #17
    Player
    PorxiesRCute's Avatar
    Join Date
    Dec 2021
    Location
    Gridania
    Posts
    349
    Character
    Nekhii Qestir
    World
    Kraken
    Main Class
    Botanist Lv 100
    Quote Originally Posted by PyurBlue View Post
    It won't. How many times have you checked your roulette party, seen that everyone is 90+ yet still gets Sastasha? In that case, forcing a higher level dungeon doesn't impact people queuing directly at all. The lowest impact way of making this work is to check the party and see if it would make sense to apply the limited roulette restriction or not.
    This is a good point. Maybe an alternative where you could check "limited leveling roulette" when queueing by yourself, and if everyone picked it, then it would go by the lowest level of whoever was in the matched party.
    (0)

  8. #18
    Player
    RedLolly's Avatar
    Join Date
    Oct 2024
    Posts
    327
    Character
    Lorna Louvia
    World
    Lamia
    Main Class
    Machinist Lv 100
    Queued in with a group of FC buddies. Our lowest level was 98. We got Darkhold. How?
    (0)

  9. #19
    Player
    Rein_eon_Osborne's Avatar
    Join Date
    Jun 2020
    Location
    Shadowflare - Ward Miasma II, Plot Broil IV
    Posts
    3,967
    Character
    Mira Clearweaver
    World
    Jenova
    Main Class
    Conjurer Lv 90
    Quote Originally Posted by RedLolly View Post
    Queued in with a group of FC buddies. Our lowest level was 98. We got Darkhold. How?
    Don't worry you're not alone there. There were times I que'd as a full premade with my friends all at cap lv (before they implement limited feature) and the game shat us Sassy Tasha, Tam Tara Deep Sleep, or Thousand Yawns of Dodo Rags not too uncommonly.

    Riveting.
    (0)

    "Outside obvious jokes/sarcasm, I aim to convey my words to the future readers who may come across mine posts. Can I change -your- mind, somehow? Potentially... but that's not why I'm writing. You and I have wrote our piece(s). We don't necessarily need to change each other's mind. But we can change other's."

  10. #20
    Player
    Gurgeh's Avatar
    Join Date
    Dec 2021
    Posts
    674
    Character
    Enceladus Orbilander
    World
    Spriggan
    Main Class
    Scholar Lv 58
    You can't fix all of OPs problems,
    but making them instances more fun would help.
    How is this done?
    Level syncing is too simple and it's broken
    Instead, dynamically sync down based on the overall iLvl of the party.
    Where an over powered party, will see the highest ILvld chars 'progressively' synced down until the "this is still a little challenging" level is reached


    It's basically just your current ilvl syncing mechanism, but with a 'variable' sync level, which level is determined by the resultant calculated party's level.

    SE this would transform all your current old content and breath life back into it.
    (0)
    Last edited by Gurgeh; 08-29-2025 at 02:18 PM.

Page 2 of 3 FirstFirst 1 2 3 LastLast