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  1. #1
    Player
    RedLolly's Avatar
    Join Date
    Oct 2024
    Posts
    538
    Character
    Lorna Louvia
    World
    Lamia
    Main Class
    Machinist Lv 100
    I think they're scared of giving jobs extremely unique utility after seeing players ignore or lambast jobs that don't get to flex is "high tier" content. Game balance and player tenacity shows that any comp can clear ultimate, but watching every FRU team get carried by Pictomancer felt bad to everyone.

    I like Machinist. What's it's group utility? Nothing. It was deliberately designed to be the most solo-friendly job in the game. No reliance of teammates for buffs nor vice-versa, extremely mobile, high burst damage. It's the go-to for solo DD and very easy to perform at it's peak in any PUG. The result? Players considering it the worst job in the game.

    And the sheer terror of nerfs from the devs point of view is a terrible attitude. That's why Pictomancer destroying the meta happened, but also why Warrior remains overtuned for literally years and why they simplified Black Mage to keep up with the far easier to play Pictomancer.

    The two-minute meta, as well. God, screw that thing. It's almost always the culprit why every job feels rotationally samey. Gotta fit everything in that two minute buff cycle. I hate it.
    (11)

  2. #2
    Player
    Gurgeh's Avatar
    Join Date
    Dec 2021
    Posts
    674
    Character
    Enceladus Orbilander
    World
    Spriggan
    Main Class
    Scholar Lv 58
    Quote Originally Posted by RedLolly View Post
    ... watching every FRU team get carried by Pictomancer felt bad to everyone. ...
    Falsehood. I didn't know anyone, and I 'used' to know a lot of people, who gave two hoots, what was happening with job compositions in high end, and certainly not ultimate. It's what was only a minority of people, with no view much beyond their statics, and their fellow high end players they had any admiration for, who gave damn. Some of whom were a loud minority with their YouTube platform.

    I'd sympathise, that all jobs ought to be viable for savage, but by the time you get to ultimate there absolutely no expectation of entitlement to clear.
    If your job isn't meta, play the job that is meta. If your not good enough at another job it's ultimate, it's the one time you can finally just say "get gud". Or form your own static that agrees to a non meta comp, but if you don't clear, tough, it's ultimate. If the ultimate is too easy with pict that I sympathise with. Well then they should just tune it so you can only clear with 4-6 picts. Problem solved. It's ultimate, adjust, get gud. If the savage is too easy, go clear the ultimate.
    (0)
    (back for the free 4 days... worth of content. Figured I'm owed at least that much after wasting 1 months sub prepping for Chaotic, and then another month coming back for admittedly great CEs but 0 reason to do them in the first place. Certainly not the story.)

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