Page 1 of 8 1 2 3 ... LastLast
Results 1 to 10 of 81

Hybrid View

  1. #1
    Player
    bic12's Avatar
    Join Date
    Mar 2025
    Posts
    30
    Character
    Lt Surge
    World
    Lamia
    Main Class
    Gunbreaker Lv 100

    Yoshi P admits they're reducing the amount of content even more

    https://www.pcgamesn.com/final-fantasy-14/yoshida-interview-difficulty-monster-hunter-beastmaster

    "And because of this new direction, it could be that the overall [amount] of content that we implement in the game goes down. But in doing so, we hope that many more players will be able to enjoy the content that we implement."

    LMAO don't even think about huffing the 8.0 copium LOL
    (22)

  2. #2
    Player
    bic12's Avatar
    Join Date
    Mar 2025
    Posts
    30
    Character
    Lt Surge
    World
    Lamia
    Main Class
    Gunbreaker Lv 100
    "They are taking into consideration their earnings report with -50% profit and scaling back FF14 investment instead of trying to become better. Just make even less until it is more profitable again." - wise sage Ragoz
    (4)

  3. #3
    Player
    Larirawiel's Avatar
    Join Date
    Feb 2019
    Location
    Aldrassil
    Posts
    2,522
    Character
    Larirawiel Caennalys
    World
    Shiva
    Main Class
    White Mage Lv 100
    I guess, as a compensation for less ingame content, they will increase the amount of content in the cash shop.


    Cheers
    (14)

  4. #4
    Player
    Exmo's Avatar
    Join Date
    Nov 2024
    Posts
    706
    Character
    Exterior Motive
    World
    Raiden
    Main Class
    Dancer Lv 100
    Old news. They're planning activities that have wider appeal, so they will need to develop fewer niche activities overall.
    (17)

  5. #5
    Player
    melbye's Avatar
    Join Date
    Jan 2022
    Posts
    51
    Character
    Dan Ayers
    World
    Phoenix
    Main Class
    Warrior Lv 100
    Guess Chaotic will be a one time thing. Not that i mind
    (4)

  6. #6
    Player
    Kranel_San's Avatar
    Join Date
    Aug 2021
    Location
    Gridania
    Posts
    1,021
    Character
    Krann Starwarden
    World
    Zodiark
    Main Class
    Reaper Lv 100
    Quote Originally Posted by melbye View Post
    Guess Chaotic will be a one time thing. Not that i mind
    Honestly one of the few things I liked about the Chaotic raid was that I wasn't required to look up a certain Hector strat, but instead had to practice with everyone else to overcome it.

    Nowadays, I look up the new extreme trial and find every party with the description: "Hector strat", like man that's just boring. And the fault is on the devs for letting it happen.
    (0)

  7. #7
    Player
    Raikai's Avatar
    Join Date
    Jun 2017
    Posts
    3,347
    Character
    Arlo Nine-tails
    World
    Mateus
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Kranel_San View Post
    Honestly one of the few things I liked about the Chaotic raid was that I wasn't required to look up a certain Hector strat, but instead had to practice with everyone else to overcome it.

    Nowadays, I look up the new extreme trial and find every party with the description: "Hector strat", like man that's just boring. And the fault is on the devs for letting it happen.
    The formulaic, puzzle-like, nature of the DDR fights just facilitate the over-use of this kind of guide.

    I'd rather have more reaction-based fights like they make Alliance Raid mechanics and less puzzle DDRs that requires you to check 134 variables before deciding where the safe spot is.

    No wonder why Barbariccia EX is regarded as one of the best trial fights ever made because it actually balances those aspects without leaning heavily to one or another.
    (1)

  8. #8
    Player
    Jeeqbit's Avatar
    Join Date
    Mar 2016
    Posts
    7,520
    Character
    Oscarlet Oirellain
    World
    Jenova
    Main Class
    Warrior Lv 100
    You ignored the context of what he said.

    A lot of people have been complaining "there's no content" because they don't do the content that they release, because it's either "too difficult" or "too easy".

    So what he said was that the content will have variable difficulty. And because of that, it removes the need for two versions of some content, since the difficulty of the one fight is variable.

    If they are applying this to variant dungeons as they say, it removes the need for criterion because you can just scale up the difficulty of the variant enemies and increase the amount of mechanics that they do.
    (35)

  9. #9
    Player
    Aco505's Avatar
    Join Date
    Dec 2021
    Posts
    844
    Character
    Aco Nale
    World
    Moogle
    Main Class
    Dragoon Lv 100
    Quote Originally Posted by Jeeqbit View Post
    If they are applying this to variant dungeons as they say, it removes the need for criterion because you can just scale up the difficulty of the variant enemies and increase the amount of mechanics that they do.
    I don't think this bit applies to V&C well since one is more of a go-with-the-NPC chill thing and the other one is a dungeon tuned up to be hard. Unless putting it on the hard mode removes the NPC entirely but then I wonder how they'll implement that.
    (1)

  10. #10
    Player
    Jeeqbit's Avatar
    Join Date
    Mar 2016
    Posts
    7,520
    Character
    Oscarlet Oirellain
    World
    Jenova
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Aco505 View Post
    I don't think this bit applies to V&C well since one is more of a go-with-the-NPC chill thing and the other one is a dungeon tuned up to be hard. Unless putting it on the hard mode removes the NPC entirely but then I wonder how they'll implement that.
    They have said repeatedly they will be doing a Pilgrim's Traverse-type system for Variant, and also said it in the link.
    (2)

Page 1 of 8 1 2 3 ... LastLast