Quote Originally Posted by Rithy255 View Post
Didn't they say this was going to happen with variant and criterion dungeons? more or less with scaling difficulty content... Could be wrong here.

Eitherway i think having difficulty scaling rather then just one easy mode and one hardcore mode would be a good place to start.
Smoothing out the difficulty curve is definitely a good idea, instead of facerolling through "normal" and then hitting a brick wall as soon as you step into higher-end content.