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  1. #1
    Player
    Jeeqbit's Avatar
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    Mar 2016
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    7,521
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    Oscarlet Oirellain
    World
    Jenova
    Main Class
    Warrior Lv 100
    That's the entire point of Variant/Criterion.

    It would be nice if they just merged Variant/Criterion with Dungeons, as a concept, but they decided to make it this separate entity.

    They are making more btw and they will have variable difficulty.
    (3)

  2. #2
    Player
    Commander_Justitia's Avatar
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    Aug 2013
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    1,135
    Character
    Ash Primordial
    World
    Phoenix
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Jeeqbit View Post
    That's the entire point of Variant/Criterion.

    It would be nice if they just merged Variant/Criterion with Dungeons, as a concept, but they decided to make it this separate entity.

    They are making more btw and they will have variable difficulty.
    Can't we have anything between "it doesn't really matter what buttons I press, we clear anyway" and "we will have to wipe 50-200 times to understand this single boss" ?

    Is there even a tankbuster in so called midcore or 'normal' content, that does more than 50% damage of your max HP?
    Are there aoe that makes the group wipe before the boss dies or is selfheal enough to sustain?
    If you ask me the game would be probably a little more enjoyable if they increase dmg from mobs by 100% in all older dungeons - while removing most healing skills from tanks.
    (6)

  3. #3
    Player
    Jeeqbit's Avatar
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    Mar 2016
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    7,521
    Character
    Oscarlet Oirellain
    World
    Jenova
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Commander_Justitia View Post
    Can't we have anything between "it doesn't really matter what buttons I press, we clear anyway" and "we will have to wipe 50-200 times to understand this single boss" ?
    That's their intention with the variable difficulty it's gonna have, I believe. A response to that exact feedback.
    (2)

  4. #4
    Player
    Valence's Avatar
    Join Date
    Oct 2018
    Posts
    4,223
    Character
    Sunie Dakwhil
    World
    Twintania
    Main Class
    Machinist Lv 100
    Quote Originally Posted by Commander_Justitia View Post
    Can't we have anything between "it doesn't really matter what buttons I press, we clear anyway" and "we will have to wipe 50-200 times to understand this single boss" ?

    Is there even a tankbuster in so called midcore or 'normal' content, that does more than 50% damage of your max HP?
    Are there aoe that makes the group wipe before the boss dies or is selfheal enough to sustain?
    If you ask me the game would be probably a little more enjoyable if they increase dmg from mobs by 100% in all older dungeons - while removing most healing skills from tanks.
    It's not about tank busters or healing anymore, it's about DDR anyway.
    (4)
    Secretly had a crush on Mao

  5. #5
    Player
    TeresaFortell's Avatar
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    Jul 2024
    Location
    Boston
    Posts
    124
    Character
    Metra Surrik
    World
    Midgardsormr
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Commander_Justitia View Post
    Can't we have anything between "it doesn't really matter what buttons I press, we clear anyway" and "we will have to wipe 50-200 times to understand this single boss" ?

    Is there even a tankbuster in so called midcore or 'normal' content, that does more than 50% damage of your max HP?
    Are there aoe that makes the group wipe before the boss dies or is selfheal enough to sustain?
    If you ask me the game would be probably a little more enjoyable if they increase dmg from mobs by 100% in all older dungeons - while removing most healing skills from tanks.
    With the recent content, I don't think they know what an in-between is, which I don't think they would take any umbrage at this, because I don't think they know what an umbrage is.
    (0)

  6. #6
    Player
    Absurdity's Avatar
    Join Date
    Feb 2018
    Posts
    2,990
    Character
    Tiana Vestoria
    World
    Odin
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Jeeqbit View Post
    That's the entire point of Variant/Criterion.

    It would be nice if they just merged Variant/Criterion with Dungeons, as a concept, but they decided to make it this separate entity.

    They are making more btw and they will have variable difficulty.
    The problem with Criterion is that it's really just three 4-man extreme fights with some corridors connecting them.

    Not exactly what I would like out of my dungeon experience, if I only wanted to fight a single boss in a square/circle arena I already have enough options for that.
    (2)

  7. #7
    Player
    Valence's Avatar
    Join Date
    Oct 2018
    Posts
    4,223
    Character
    Sunie Dakwhil
    World
    Twintania
    Main Class
    Machinist Lv 100
    Quote Originally Posted by Absurdity View Post
    The problem with Criterion is that it's really just three 4-man extreme fights with some corridors connecting them.

    Not exactly what I would like out of my dungeon experience, if I only wanted to fight a single boss in a square/circle arena I already have enough options for that.
    Ironically the only thing that's not asinine in Criterion were the corridors with the trash, which is proof they can design fun and different things if they try. And difficulty wise? It's literally what's people have been asking between lukewarm dungeons where you press one button and clear it anyway and challenging content where you have to wipe 100+ times on a single boss to progress.
    (0)
    Secretly had a crush on Mao