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  1. #8
    Player
    Raikai's Avatar
    Join Date
    Jun 2017
    Posts
    3,578
    Character
    Arlo Nine-tails
    World
    Mateus
    Main Class
    Scholar Lv 90
    I don't see SMN getting big overhauls anytime soon, because it's still too fresh. IDK if the CBU3 would admit they dropped the ball like that by reworking the rework. However they absolutely can polish what they did already so the job ends up in a more enjoyable state gameplay wise.

    I think the regular Carby could have a ranged auto attack again (their dps "Embrace") to justify its presence as a pet, otherwise I don't even see a point anymore but being a Radiant Aegis obstacle.

    Second step would be, since they just pop in and out, to change every Gemstone summon into animations instead of pet replacements, so the Carbuncle wouldn't have to go away. It seems like XIV's code can't let characters have more than one instance of pet inside duties.

    Demis need to be "pets" because they stay around for a while, that's fine. But Radiant Aegis should be usable by the Demis too. Bonus if it brings different defensive effects based on Bahamut or Phoenix.

    With literally the same gameplay, Solar Bahamut needs to just be an upgrade to the regular Bahamut, period. So it gives room from an actual distinct 3rd Demi in the future.

    I would also add cast times to the gemstone summons themselves and balace potencies and timings around it. Summoner would feel more like a caster that way... Currently it almost feels as if you're playing Phys. Ranged.

    I don't like Necrotize and Energy drain as the 'filler oGCDs'. I don't know how, but I wish they were changed into something that would make more sense with the Gemstone or the Demi phases.
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    Last edited by Raikai; 08-31-2025 at 08:12 AM.