Quote Originally Posted by Keichi View Post
Mhh, i would prefer no real rework of the summoner anymore and more expanding of what whe have now.
All of my proposed changes are an effort to this effect. I actually mostly enjoy the current Summoner, I simply want it to be more Summoner-like. As it is, it feels more like a Ranged DPS with fancy effects than an actual Summoner, since a significant portion of the damage comes from the Summoner itself rather than the summons.

The main changes I am proposing are to fully solve the ghosting issue with some skills, as well as make 90-95% of the damage and skills come from the summons rather than the player character. The job would, effectively, play almost entirely the same as the current Summoner. You would simply have more effects coming from the summons, as well as having more options for which summons you can use during a rotation (which would allow for further options to be added in later expansions).